Open ThePansmith opened 7 months ago
Genissis tab has been updated #45
Mid game: Nano CPU chip requires carbon fibers to make. The quest book has Nano CPU as a prerequisite for carbon fiber. Should be the other way around.
Crafting a Leadstone Jetpack validate the quests for Hardened and Reinforced Jetpacks too
Completed a Fluid Rig quests completes 2 other identical quests in different chapters and nets you $3 in coins.
Hypochlorous acid quest (Microverse chapter) uses the same description as the ammonia quest
Radon quest in the late game tab was missed in the mass correction of liquids and cannot be completed.
Fission and Fusion tab is called Fusion and Research in Nomi 1.7 alpha
AE2 Everywhere quest requires Ender Dust. Not sure that is even obtainable, but it would make more sense to have to want Ender Pearl Dust instead.
Quest Boilers and Turbines requires 2 steam dynamos from Classic Steam Dynamo. These do not consume steam. Quest should require 2 Steam dynamo from Thermal Systeams: Nomifactory Modern Edition.
Hydrofluoric Acid is Sand in the questbook...??? It got completed even if I never made Hydrofluoric Acid. Clicking on the item in the questbook gives recipes for Sand
Hypochlorous acid quest (Microverse chapter) uses the same description as the ammonia quest
Still doesn't seem to be fixed (I assumed you did because of the thumbs up reaction)
Funky formating error in the Early Game -> Distillation Tower quest
AE2 Everywhere quest requires Ender Dust. Not sure that is even obtainable, but it would make more sense to have to want Ender Pearl Dust instead.
Whoever fixed this ended up breaking it even more than it was before. It asks for ender dust, but wants a tag filter, but neither item completes it. Ender dust is craftable, 1 pearl in an inscriber, but it would still make more sense to use ender pearl dust for this quest or allow either dust to complete it.
Little formating issue in the Fission and Fusion --> Research Station quest
Processing Lines has a quest to macerate sandstone into saltpeter. This doesn’t seem to be a thing.
Quest book as references to processing black granite in several spots. There is no black granite.
Subsquent typo Alright this seems little, lemme see if i can look at this myself EDIT: sent a pull request
PackagedAuto quest descriptions very outdated (Base AE2 patterns now accept 81 inputs and 27 outputs)
Machine Covers quest says it asks for a Screwdriver and a Crowbar but is actually just a checkmark
Some quests have dependencies from the hard mode questbook
Also there's a typo in Furnace v7.0 ("to smelt an item" instead of "an items")
Also a quest for World Accelerators (available at MV and higher) might be cool
Deuterium quest requires both "Fly me to the moon" AND "centrifuge" quests to be completed instead of either/or:
LV Assembling Machine quest in the Early Game tab has some invalid formatting (also shouldn't it be linked to the one in the Genesis tab ?)
It would also make sense for it to have Conveyors as a dependency on top of Robot Arms
Pulsating Dust quest says it will only be used for Solar Panels (unless a rework is planned and the recipes haven't been updated yet)
Mid Game -> Hot Titanium
It tells us that the ore dictionary needed to freeze the hot ingot is ingotHot*
, but it should be forge:hot_ingots
.
Quests for SDA, Loot Superfab and Supercomp should be removed from endgame tab if expert mode is detected
AE2 Everywhere quest still wants Ender Dust
Crystal growth chamber shouldn't be a requirement for ME chest in hardmode like it is in CEu because it needs blue steel
Questbook mentions Enderpearl Dust electrolysis
Such a recipe does not exist
the multismelter quest refers to tungstensteel coils when it should be rtm now
The part about Flint being used for Storage Downgrades is not relevant anymore since the switch from Storage Drawers to Functional Storage
Is Harder Mode supposed to remove Monicoins (like CEU did?) - if so, the 'starter tools' quest in the first chapter still provides 2 Moninickels
There's a quest for Snad in Harder Mode, but there is no recipe for either type (assumably it's disabled in harder mode?). I think the quest should probably be removed if that's deliberate.
Harder mode 'Progression' tab has a whole set of quests based on running Hostile Neural Networks, which isn't enabled in that mode, so these quests should probably also be removed?
Cobbleworks processing line. Sandstone quest. "Mechanical Crafters" does not exist, and "Compacting Drawers" does not seem to work for making sandstone. Should probably be replaced with "It is recommended to use EnderIO Crafter or Molecular Assemblers".
Harder Mode: For the quest 'Steam Production' there are valid items of low pressure solid and liquid boilers, plus solar. Only solid is possible at this point in progression as you need steel to make the glass for both other options.
Harder Mode: From Ingots to Wires in 'Genesis' asks for 8 Red Alloy Plates, then 3 wires, then the very next quest asks you to coat 12 wires. It'd be good to make them consistent (perhaps up the plates to 12?)
Some dependencies are wrong in the Processing lines tab (in the cobblestone processing line) : Glass and Quartz Sand should both have Sand as dependencies
The first tier four circuit has a different name (Microprocessor Supercomputer)
resonant reaction casings are listed as prerequisite for t7 mm, but it seems to bé the other way round (mm does not require any reverbation recipes that require resonant casings, but they require an item only gained from a t7 mm mission)
The keybind listed here should be U, not R
This quest says that severely steam cracked light oil is best for ethylene production using raw oil. However, from what I can tell, naphtha is the superior route with raw oil. raw oil gives you a 2:1 ratio on light oil but a 2:3 ratio on naphtha. not only that, but naphtha gives you a 10:4.5 ratio on ethylene, whereas light oil gives you a 10:2.5 ratio. I don't see why you would ever use light oil instead of naphtha.
A few quests i am unable to complete and dont know why:
i have a few more quests i cant complete yet i have the items for.
"separator" in the title and "seperator" in the description
also maybe monicoins should be removed from quest rewards in hardmode since you can't use them
the Sophisticated Storage Shenanigans quest in Genesis doesn't accept upgraded backpacks, which can be found commonly in chests
(Hard mode) aluminium dust quest says it can be obtained from clay electrolysis at LV, but on hard mode its an MV recipe
In the Late Game tab, the Crystal Growing quest has Bacterial Sludge as a dependency, but you can grow crystals just fine without ever crafting Bacterial Sludge or a sterile cleanroom. You can start the loop with exquisite emerald and europium, then forge hammer the crystal chip and use more europium in an autoclave to turn the parts into a chip. This method removes the need for the Bacterial Sludge, while having crystal chips be a guaranteed output instead of the 80% chance using Bacterial Sludge would have. (playing on 0.7.7)
Missing Dependencies, spelling errors, etc