Closed dima-lur closed 2 years ago
That's weird, I'll look into it, thanks
I've checked the latest dev build and it seems to work fine: https://ci.appveyor.com/api/buildjobs/n3dwxs7sge90cfw8/artifacts/_result%2FWin32_Release%2Ffoo_spider_monkey_panel.fb2k-component
Artifact publishing for dev builds was broken for quite a while, so perhaps you were using outdated and broken dev build?
Hm. My steps are obvious (just made from scratch): 1) git clone https://github.com/TheQwertiest/foo_spider_monkey_panel cd foo_spider_monkey_panel\scripts setup.py 2) Run workspaces\foo_spider_monkey_panel.sln with MSVC 2022 17.3.1 3) Select Release Win32 & build 4) Run scripts\pack_component.py 5) Copy _result\Win32_Release\foo_spider_monkey_panel.fb2k-component contents to player;s plugin dir 6) Add SMP panel -> blank white panel (example script not working)
Hm... Still can't reproduce. Could you try the dev build that I've linked above?
And just to make sure, you are on master
branch, right? Because this is an expected behaviour for v2
branch
Nevermind, I've reproduced the problem, thanks
Yeah, master branch by default.
Same result (link above)
Should be fixed now :)
I don't know if it's worth opening a bug when it's found in the dev build, but here's one: event handlers (on_size, on_paint) never called in script if you've created a new blank configuration of SMP panel. Аnd they continue to be ignored on subsequent launches of the player, but the text of the script is saved normally.