TheStarport / FLHook

A Server Improvement for Freelancer.
GNU General Public License v3.0
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Enable player reputation change with market activity #298

Open IrateRedKite opened 1 year ago

IrateRedKite commented 1 year ago

Allow market activity to cause reputational change, either positive or negative for certain user-defined items. This would allow players to 'spend' reputation to get perks/gear from bases.

This should be configurable per item and should be optionally one-way (i.e. separate rep adjustments for buying and selling)

Reputational checks might need to be made in the market screen per sale as I don't think the interface updates with rep change (greyed out items, etc), only for monetary transactions.