Open commy2 opened 1 year ago
Hmm this could take a lot of trial and error right?
Yes. We need an intern. Alternatively, you borrow the values from a mod, like NPM or Shockwave.
commy2
Fixing the skidding / sliding thing should best be done with the diagonal movement fix. I tweaked an animation to look properly when moving cardinally, now it looks odd when walking diagonally.
There is an optional modifier after the Animation token in W3DModelDraw/ConditionState sub-modules.
This value can be tweaked to avoid skidding and running in place infantry. Someone should take the time and go through all infantry (and preferably also civilian) units and determine the right distance modifiers for nice looking walk cycle animations.