Closed creeloper27 closed 7 months ago
My server is using EasyAuth, (from my limited testing) this bug seems to affect only players that are logging in using local offline authentication and not Mojang online authentication.
Did you update mod on server Update is marked as a beta and you should make backup of your world before updating the mod to beta version
@Tiviacz1337 how is this resolved? items in the backpack and inventory still disappear when just moving stuff
This issue is not resolved and should be addressed. The mod version is the same on our client and server, and the backpack contents are gone.
What files should be restored from the backup of the world?
do you use trinkets integration
Yes we do have the Trinkets mod as well.
Join my discord so we can investigate the issue write the message in bug-report
I also had this issue, and it happened because I clicked "Check for Updates" on prism launcher. If it were me, I would remove the update from Modrinth and CurseForge until this bug is fixed, because as far as I know there is no way to filter out beta versions of mods in the launcher: https://www.reddit.com/r/PrismLauncher/comments/13ia9v2/only_download_stable_versions_of_mods/
Until that feature gets added and enabled by default, releasing betas should probably be restricted to places that aren't automatically downloaded by popular launchers. Just my 2 cents.
I also had this issue, and it happened because I clicked "Check for Updates" on prism launcher. If it were me, I would remove the update from Modrinth and CurseForge until this bug is fixed, because as far as I know there is no way to filter out beta versions of mods in the launcher: https://www.reddit.com/r/PrismLauncher/comments/13ia9v2/only_download_stable_versions_of_mods/
Until that feature gets added and enabled by default, releasing betas should probably be restricted to places that aren't automatically downloaded by popular launchers. Just my 2 cents.
do you play on server?
do you play on server?
Yes, I maintain it
do you play on server?
Yes, I maintain it
can you join my discord and write a message on bug report so we can investigate
anyone here is able to test with the mod I'll send via dm?
Did you update mod on server Update is marked as a beta and you should make backup of your world before updating the mod to beta version
Yes, I updated the mod on the server, actually it got updated automatically by packwiz, I have backups, but they were not needed as I noticed that all the backpacks simply got regenerated in a sense (they got a new BACKPACKUUID
), the previously owned backpacks still existed within the respective player folders in world/backpacks
.
As a fix I gave back players their last UUID backpack (sort by last change in the respective world/backpacks/PLAYER_UUID
folder) using /tb restore PLAYER_NAME BACKPACK_UUID
command, though I suppose (while the server is offline) you could also simply copy the name of the lastest created BACKPACK_UUID
, delete it and rename the second last (now the latest as you just deleted the previously latest) to the copied BACKPACK_UUID
(I have not tested this approach though).
anyone here is able to test with the mod I'll send via dm?
I can do it in a few hours most likely, I'm messaging you on Discord.
Did you update mod on server Update is marked as a beta and you should make backup of your world before updating the mod to beta version
Yes, I updated the mod on the server, actually it got updated automatically by packwiz, I have backups, but they were not needed as I noticed that all the backpacks simply got regenerated in a sense (they got a new
BACKPACKUUID
), the previously owned backpacks still existed within the respective player folders inworld/backpacks
.As a fix I gave back players their last UUID backpack (sort by last change in the respective
world/backpacks/PLAYER_UUID
folder) using/tb restore PLAYER_NAME BACKPACK_UUID
command, though I suppose (while the server is offline) you could also simply copy the name of the lastest createdBACKPACK_UUID
, delete it and rename the second last (now the latest as you just deleted the previously latest) to the copiedBACKPACK_UUID
(I have not tested this approach though).
what if it is a singleplayer instance/world?
we found the bug it works on sever and singleplayer update will be available tomorrow
Modloader: Fabric, Mod Version: fabric-1.20.1-9.1.10
Describe the bug After updating the mod today the backpack contents are gone.
Write steps to reproduce the bug
What is expected behavior The mod update does not reset backpack contents
Screenshots (If applicable)