- New Config Option: global_town_settings.beacons_for_allies_only
- Default: false
- When true, a beacon placed in a town will only affect the allies of the town. This includes residents, nation residents and allied nation residents.
- New Config Option: global_town_settings.beacons.exclude_conquered_towns
- Default: false
- When true, conquered towns are not considered allies.
Description:
New Nodes/Commands/ConfigOptions:
Relevant Towny Issue ticket:
Closes #7532
[x] I have tested this pull request for defects on a server.
By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.
Description:
New Nodes/Commands/ConfigOptions:
Relevant Towny Issue ticket:
By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.