Please explain your feature request to the best of your abilities:
Have a configurable option in the config.yml so that when the attacker dies or the defender kills the attacker, the HP gets plus X points. Also, when the defender dies or the attacker kills the defender, the HP gets minus X points.
This is an issue because otherwise attackers will come as armorless hordes of 30 players every single time and still get points, because dying has no consequences.
Please explain your feature request to the best of your abilities:
Have a configurable option in the
config.yml
so that when the attacker dies or the defender kills the attacker, the HP gets plus X points. Also, when the defender dies or the attacker kills the defender, the HP gets minus X points.This is an issue because otherwise attackers will come as armorless hordes of 30 players every single time and still get points, because dying has no consequences.