TownyAdvanced / TownyResources

Adds value to towns, by giving each one a unique set of automatically-generated resources.
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Progression of production #72

Open lukipukix opened 2 years ago

lukipukix commented 2 years ago

What do I mean?

For egzample:

We have 4 levels of production. These 4 levels produce resources: wood, food, ingots, gems You can't survey food if you don't have wood and you can't discover ingots if you don't have food discovered first. Same with gems - you can't discover them before discovering ingots.

I really hope it's clear to understand!

Peskdt commented 2 years ago

I think if you make a category like "bushes", and then you put the items, if you get an item in the survey you can't get the rest of the group.

imagen

ElMoha943 commented 2 years ago

I think if you make a category like "bushes", and then you put the items, if you get an item in the survey you can't get the rest of the group.

imagen

but if you do this, you might get gems before food for example.

Peskdt commented 2 years ago

Just make 4 categories, each one with different weight wood: 800 food: 500 ingots: 200 gems: 50

ElMoha943 commented 2 years ago

Just make 4 categories, each one with different weight wood: 800 food: 500 ingots: 200 gems: 50

doesnt weight just make one more probable than other?