Closed samcrawford closed 4 years ago
Perhaps related, but consider requiring a long-press to add a waypoint on mobile - it's quite easy to accidentally add one.
I agree that on mobile it's too easy to accidentally click on the line to create a waypoint when I actually just want to drag the map. And also, it's easy to create a new waypoint very close to another when I just want to click that waypoint.
Related to this, when I click an existing waypoint now it's simply deleted. What about a popup where I select if what I want to do is to delete it? When clicking a waypoint, I may look for other options than deleting it, such as drawing a straight line to that waypoint rather than following ways (something that now is very unintuitive and hidden in the settings). Or to see information about the distance up to that point. See Komoot for example. They even have a help link to how to create "off-grid segments".
And again just related and something that probably should get its own issue. What if I want to click on a "segment" to select for that section to be off-grid instead of following ways (or vice versa)? See "Pro tips" at https://www.komoot.com/help/routeplanner. Some ideas are worth borrowing... :D
Waypoint improvements in progress:
I've made quite a few changes to the UI on the development version. These are as follows:
The changes are only accessible on the development site, and only for London. Example location: https://osm.trailrouter.com/index_dev.html#wps=51.48126,0.00313%7C51.47736,0.00423%7C51.48118,0.01545&ss=&rt=false&td=0&aus=false&aus2=false&ah=false&ar=true&pga=true&im=false
@westis - I am very keen for usability feedback on the above. I am very open to changing any of them. I'm a little concerned that it will be non-obvious to mobile users that they need to long-press on the map, so I will likely add a notification on launch. Your other suggestions haven't been forgotten (e.g. reordering waypoints), I'm just focusing on the above first.
I've put these changes live. Any feedback is still very welcome!
A common source of mistakes for me is when I click to remove a waypoint, I sometimes miss the waypoint and end up adding another. Maybe the waypoints should be larger? Or have an invisible buffer around them to allow for clicks that miss them slightly.