TriAxis-Games / RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.
https://rmc.triaxis.games/
Other
1.58k stars 412 forks source link

vram not enough #253

Closed Liuzhuoqiang closed 1 year ago

Liuzhuoqiang commented 1 year ago

I am using RuntimeMeshComponent v4.2 and ue4.26, I transfer the vertices data obtained by 3d reconstruction algorithm to ue4. In the tick function, i accept the data and reconstruct them by CreateSectionFromComponents function. however, I found Excessive GPU memory consumption. May I ask how to solve this problem

Liuzhuoqiang commented 1 year ago

Is there a way to restrict the usage of gpu memory for ue4

Koderz commented 1 year ago

There's nothing directly limiting AFAIK, but without seeing what you're doing I can't really help much with that. Also at this point I can't really help much with UE4 and down and RMC4 as its been a while since I've touched either.