TriForceX / MiyooCFW

Custom firmware source code and resources for BittBoy, PocketGo, PowKiddy V90-Q90-Q20 and third party handheld consoles
GNU General Public License v2.0
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snes9x4d (v. 2020) Bugs #380

Closed Rezzy-dev closed 2 years ago

Rezzy-dev commented 2 years ago

@m45t3r, in the 2020 version of snes9xd -- which does indeed work a lot faster :partying_face: -- I've encountered two serious rendering issues:

  1. In the game "Mighty Morphin Power Rangers - The Fighting Edition", when a match is started and the playing stage is rendered, the graphics get completely garbled in a glitch-like fashion -- making the game unplayable. Everything works (menus and all), except the gameplay itself due to this visual rendering bug. (The ROM is a fine dump -- I double-checked.)
  2. The game "Batman Returns" crashes upong loading the music and graphics, right at the start -- the audio hangs and the emulator crashes. It seems like it gets bogged down trying to load/display something. (Again, the ROM is a fine dump.)
Rezzy-dev commented 2 years ago

Figured out what was wrong: the "snesadvance.dat" speedhacks broke these two games. The workaround is to remove the entries for these games from "snesadvance.dat" (by editing the text file).