TritonDataCenter / minecrab

Minecraft on Joyent's Cloud & Manta on Demand
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Parallelize the render! #19

Open nfitch opened 10 years ago

nfitch commented 10 years ago

Map rendering currently executes on one compute node. We should be able to parallelize the map render. It is Manta, after all!

nfitch commented 10 years ago

From joyent/minecraft#16:

Since partial rendering would also be nice. Setting how detailed the zoom level gets would also help keep the map file size down. It can grow to be over a gigabyte. Which is much more expensive to store than the 1mb world.tar.gz. It also takes a long time to upload map tiles and re-uploading unchanged map tiles is a waste of time. M-sync could improve this.