Closed ramaibrm closed 4 years ago
Hi, are you using TrueOpenVR 0.7.2 and TrueOpenVR-SteamVR driver 0.5? I will fix the axes, but testing is needed
Yes, I use the latest version of both.
Are all axis wrong? https://blog.dsky.co/wp-content/uploads/2015/05/dSky-Oculus-XYZ-YPR.jpg
PSMoveService64.zip Try this, will it be correct axis?
As I identify with the original PSMoveService64.dll that comes with TrueOpenVR 0.7.2. The yaw is inverted (the controller yaw to the left when I yaw right) The roll becomes pitch the pitch is messed up and it makes the controller rolls.
The PSMoveService64.zip that you include seems not fixxing the issue.
Try this (test ver 0.1) PSMoveService64.zip
Try this (test ver 0.1) PSMoveService64.zip
the roll axes correct when it heading towards forward, once I try to orientate it to the left it becomes pitch pitch is inverted yaw does correct when i yaw to the right, but it eventually goes pitch down when I yaw to the left
Try this (test ver 0.2) PSMoveService64.zip Centering is also needed, pick up and press on both controllers: PS button and select button
Try this (test ver 0.2) PSMoveService64.zip Centering is also needed, pick up and press on both controllers: PS button and select button
This fixed the issue! It's now orientate correctly, thank you for you work!
It is very cool! Thanks for testing. Does tracking work in all axes at 360 degrees? No problem?
It is very cool! Thanks for testing. Does tracking work in all axes at 360 degrees? No problem?
I have experienced no problem at all for now, but I will soon report to you if I found any problem with it. By the way I'm using 4 PS3Eye Cams with 360 tracking.
This is good, thanks for testing.
Hi, the driver works very well with the positional tracking,I am using a PSMove Controller, however my ps move orientation is not correct, and I can't find a way to fix it.