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Tugduoff
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:sparkles: Udp init refactor
#120
Tugduoff
closed
2 weeks ago
0
:sparkles: :building_construction: Config editor
#119
Tugduoff
closed
2 weeks ago
0
:sparkles: SFML Menu
#118
Tholarr
closed
2 weeks ago
1
:sparkles: Second game
#117
Tugduoff
closed
2 weeks ago
0
:adhesive_bandage: Fix crash at random time
#116
ClementBaziret
closed
3 weeks ago
0
Add raylib graphic dependency
#115
ClementBaziret
closed
3 weeks ago
0
:sparkles: Death effect
#114
Tugduoff
closed
2 weeks ago
0
Behavior system
#113
tibaudlemaout
closed
2 weeks ago
0
:sparkles: First implementation of the Sound component.
#112
Tugduoff
closed
2 weeks ago
0
:zap: :globe_with_meridians: Client network optimization
#111
ClementBaziret
closed
3 weeks ago
0
Adding sound component
#110
Tugduoff
closed
2 weeks ago
0
:recycle: Fix controllable component
#109
Tugduoff
closed
3 weeks ago
0
:sparkles: Accessibility > colorblindness shaders
#108
Tugduoff
closed
3 weeks ago
0
Client inputs sent to server
#107
ClementBaziret
closed
3 weeks ago
0
Clients inputs
#106
ClementBaziret
closed
3 weeks ago
0
:sparkles: Action component
#105
Tugduoff
closed
3 weeks ago
0
Main menu and game launcher
#104
Tholarr
closed
2 weeks ago
0
:recycle: Refactor systems to use Zipper
#103
C0Florent
closed
3 weeks ago
0
Remove code duplication between `Input` and `Attack` systems
#102
C0Florent
closed
1 month ago
0
:globe_with_meridians:Fix network communications
#101
ClementBaziret
closed
1 month ago
0
Ai component
#100
tibaudlemaout
closed
3 weeks ago
0
:sparkles: Create SparseArray zipper
#99
C0Florent
closed
1 month ago
0
:sparkles: Spritesheets textures
#98
Tugduoff
closed
1 month ago
0
:bento: Handling SpriteSheets instead of simple Sprites
#97
Tugduoff
closed
3 weeks ago
0
:construction_worker: Create static.yml workflow that deploys the dox…
#96
Tugduoff
closed
1 month ago
0
:sparkles: Dynamic textures
#95
Tugduoff
closed
1 month ago
0
:memo: Basic dev documentation
#94
ClementBaziret
closed
1 month ago
0
:sparkles: Collision system
#93
Tugduoff
closed
1 month ago
0
Setup server callbacks
#92
ClementBaziret
closed
1 month ago
0
Death range component
#91
tibaudlemaout
closed
1 month ago
0
:wrench: Fix udp server async infinite loop
#90
Tholarr
closed
1 month ago
0
:sparkles: Entities shot
#89
Tugduoff
closed
1 month ago
0
Shooting system with projectiles creation
#88
tibaudlemaout
closed
1 month ago
0
:sparkles: Config spawn entities
#87
Tugduoff
closed
1 month ago
0
🌐 Simple udp server
#86
Tholarr
closed
1 month ago
0
Create Basic UDP Server
#85
Tholarr
closed
1 month ago
0
:sparkles: Sfml system
#84
Tugduoff
closed
1 month ago
0
Gun component
#83
tibaudlemaout
closed
1 month ago
0
:sparkles: Input system & Acceleration component
#82
Tugduoff
closed
1 month ago
0
:sparkles: Add events callbacks to ECS
#81
C0Florent
closed
1 month ago
0
:globe_with_meridians: Simple udp client
#80
ClementBaziret
closed
1 month ago
0
:globe_with_meridians: Simple udp client
#79
ClementBaziret
closed
1 month ago
0
:recycle: Check & Fix components
#78
Tugduoff
closed
1 month ago
0
:adhesive_bandage: Fix cmake debug build
#77
ClementBaziret
closed
1 month ago
0
:recycle: Refactor entrypoint and create a new entrypoint with params
#76
Tugduoff
closed
1 month ago
0
:sparkles: Make Component plugins `any_cast`
#75
C0Florent
closed
1 month ago
0
:sparkles: Controllable component
#74
Tugduoff
closed
1 month ago
0
Make `SparseArray` store constructors
#73
C0Florent
closed
1 month ago
0
:sparkles: Send component updates through network
#72
Tugduoff
closed
1 month ago
0
Stopping the use of the network locally
#71
Tholarr
opened
1 month ago
0
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