UDST / vizicities

A framework for 3D geospatial visualization in the browser
http://vizicities.com
BSD 3-Clause "New" or "Revised" License
2.73k stars 334 forks source link

Add Oculus Rift support #57

Open robhawkes opened 10 years ago

robhawkes commented 10 years ago

Seeing as I now have an Oculus Rift, adding support for it in ViziCities is inevitable. Basic integration should include changing the render output to a stereographic view, and changing the camera orientation based on the Oculus head-tracking.

These may be useful:

emjayess commented 10 years ago

"Why am I here?"

architect

sayangel commented 10 years ago

This will probably prove useful in due time... Looks like Mozilla is starting to experiment with Web based VR (and Chrome is too). http://blog.bitops.com/blog/2014/06/26/first-steps-for-vr-on-the-web/

brianchirls commented 9 years ago

Consistent high frame rate is necessary to avoid sickness in VR. I will be submitting a bunch of pull requests for optimizations that reference this issue.

AVGP commented 9 years ago

Also check out https://github.com/borismus/webvr-boilerplate for a pretty easy way to extend Three.js rendering for Cardboard and Oculus VR support