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UE4SS-RE
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RE-UE4SS
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
http://docs.ue4ss.com/
MIT License
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fix(CI): Locked glaze to 2.9.5, and we now require xmake >=2.9.3
#603
UE4SS
closed
4 months ago
25
[Suggestion] Implement 'on_hot_reload' function for mods
#602
chudders1231
opened
4 months ago
3
[BUG - Release] Hogwarts Legacy Build 1235957 after July 24 2024 Hot-Fix - Failed to find EngineVersion
#601
Noodneek
closed
4 months ago
5
[BUG - Main] Unable to build glaze, and therefore UE4SS
#600
UE4SS
closed
4 months ago
1
[Suggestion] More keyboard events for RegisterKeyBind
#599
rolfosian
closed
4 months ago
5
Palworld - Altermatic Mod (Incompatibility will crash game 100%)
#598
Thingey
closed
4 months ago
3
[BPModLoader] How do I load a mod ?
#597
justmdj
opened
4 months ago
18
[FF7Remaker] Failed to find GUObjectArray
#595
hui211314dd
opened
4 months ago
0
[BUG - Release] Halo The Master Chief Collection Crashes
#594
Sopitive
opened
4 months ago
3
[BUG - Release] Palworld crash upon loading the world
#593
Luluqhge
closed
4 months ago
2
[BUG - Release+Experimental] 5.4.2 game First Dwarf crashes on lua scan 1, custom ftext_constructor.lua aob supplied
#592
Egaliterrier
closed
4 months ago
1
Add CI builds for pull requests
#591
bitonality
closed
3 months ago
2
[BUG - Release] Palworld Crash
#590
nala-lii
opened
4 months ago
3
Lock fmt package version to 10.2.1
#589
bitonality
closed
4 months ago
0
[BUG - Release] Lua - FString bad conversion and possibly returning incorrect values from specific object when not returning error
#588
rolfosian
closed
4 months ago
3
Initial commit
#587
bitonality
closed
4 months ago
1
[BUG - Release] [PS] Scan failed torchlight infinite UE 4.26
#586
kimsli
closed
5 months ago
1
[BUG - Release] Crashing when accessing object in live view after loading server list in DRG
#585
rolfosian
closed
5 months ago
1
[Question] PalWorld: The function HookedLoadMap Crashed
#584
AnnznnA
closed
4 months ago
18
[BUG - Release - PalWorld] Whenever re-enter the world in the game, the game will crashes
#583
AnnznnA
closed
5 months ago
1
[BUG - Main] fatal error after launching chained together
#582
Mesteery
closed
2 months ago
0
[BUG - Release] Can't launch Palworld
#581
guomz
closed
5 months ago
9
STL updates Mutex Fix
#580
narknon
closed
5 months ago
0
[BUG - Release] BPModloader is stuck due to palworld update
#579
miku1881
closed
4 months ago
4
Remove Windows.h leaking
#578
localcc
closed
3 months ago
0
[Release] Cannot clone UEPseudo
#577
pwcarney
closed
5 months ago
4
Update Glz to 2.9.0
#576
narknon
closed
5 months ago
0
Port/strings fmt
#575
Yangff
closed
3 months ago
14
Port/strings Typedef
#574
Yangff
closed
4 months ago
9
Add MegaLinter for JSON and GitHub Workflow files
#573
bitonality
opened
5 months ago
3
Add MegaLinter for JSON and GitHub Workflow files
#572
bitonality
closed
5 months ago
1
Bump CI xmake version to dev branch
#571
bitonality
closed
5 months ago
0
Remove leaking pragma warning(default: 4251)
#570
narknon
closed
5 months ago
0
Add Deprecation tags to JSON Module
#569
narknon
closed
5 months ago
0
Use polyhook with xmake package paradigm instead of custom cmakelists.txt
#568
bitonality
opened
5 months ago
2
Update UE Submodule
#567
github-actions[bot]
closed
5 months ago
0
Platform agnostic string types
#566
Yangff
opened
5 months ago
9
Adds back fmt lib for better handling of types when formatting
#565
narknon
closed
5 months ago
0
Add xmake ci --dump command
#564
bitonality
closed
5 months ago
4
ObjectArrayCache
#563
narknon
closed
5 months ago
1
Superluminal not functioning with xmake
#562
narknon
opened
5 months ago
1
[Suggestion] Add metadata specifier to UPROPERTY/UCLASS/USTRUCT etc.
#561
kadium91
opened
5 months ago
5
Updates for UEPseudo file moves; update UE submodule
#560
narknon
closed
5 months ago
0
Port/bugfix 1
#559
Yangff
closed
3 months ago
2
Port/inputsource: Refactor Abstracted Input Handler
#558
Yangff
opened
5 months ago
1
Port/strings: Use platform agnostic types for strings
#557
Yangff
closed
5 months ago
22
Add open_file_skipping_BOM function to RC::File
#556
narknon
closed
1 month ago
12
[BUG - Release] mods.txt parsing
#555
narknon
opened
5 months ago
8
Add FMapProperty to UnrealDef
#554
narknon
opened
5 months ago
0
Live View DataTable support
#553
narknon
opened
5 months ago
40
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