Describe the bug
In one case, after generating a strategy for a Timed Game, when I run the Concrete Simulator with the generated strategy I get a NullPointerException. In this particular case it happens in a deadlocked state, but I am not sure if it is pertinent to the bug.
Describe the bug In one case, after generating a strategy for a Timed Game, when I run the Concrete Simulator with the generated strategy I get a NullPointerException. In this particular case it happens in a deadlocked state, but I am not sure if it is pertinent to the bug.
To Reproduce Steps to reproduce the behavior:
Expected behavior I don't get a NullPointerException and the simulator simply stops if there is a deadlock.
Version(s) of UPPAAL tested 5.0.0
Screenshots
Desktop: