In GMS 2024.6, masks have the size of the bounding box instead of the same as the sprite. This caused them to not display in the UI if these sizes were different. This PR makes so the mask size is stored so it's displayed correctly in the UI.
Caveats
None
Notes
Here's a data.win that has a mask which would not work without theses changes: fix-2024-6-masks-test.zip
Description
In GMS 2024.6, masks have the size of the bounding box instead of the same as the sprite. This caused them to not display in the UI if these sizes were different. This PR makes so the mask size is stored so it's displayed correctly in the UI.
Caveats
None
Notes
Here's a data.win that has a mask which would not work without theses changes: fix-2024-6-masks-test.zip