Open Lonerite opened 1 year ago
Just gonna change that room with the wall creeps slightly since it seems to be the only one that forces you to shoot at enemies 4+ tiles away. Wall creeps are considered flying enemies which is why the anti-softlock would never trigger in rooms with them (it checks whether the enemy could get to you, not the other way around).
The hitbox thing happens because the laser hitboxes intentionally extend downward a lot further than the visual, in order to prevent Isaac from being able to stick his entire body into it without damage (his hitsphere is only at his feet).
I also can't trust the Moon? thing without a seed just because there are so many people who play on older versions.
The other two things are known, but the crawlspace replacing the bridge thing didn't have an issue open before since it's extremely rare, so it's a good reminder to have one.
1) https://www.reddit.com/r/bindingofisaac/comments/110hbj7/there_was_a_crawlspace_under_the_rock_that_is/ (self-explanatory kinda)
2) https://www.reddit.com/r/bindingofisaac/comments/10jna33/seems_the_moon_card_can_completely_softlock_you/ (not sure if relevant / not outdated actually - also there's stuff like moon? forcing you to go through a curse room as someone like T lost but iirc i already posted about it so w/e)
3) https://www.reddit.com/r/bindingofisaac/comments/10lhk9u/softlocked/ (softlock feature is inconsistent at times)
4) https://www.reddit.com/r/bindingofisaac/comments/110swsr/i_never_expected_my_streak_to_end_like_this/ (would be neat if you gained wings in case something like this happens, obviously only for 1 room)
5) https://www.reddit.com/r/bindingofisaac/comments/110wck4/please_fix_the_hit_boxes_on_these/ (lol)