Open venkateshmohan16 opened 4 years ago
Hi, I'm not sure I really got it. Can you give an example?
many thanks to reply. this mesh animation absolutely working fine but how to set collider for mesh bone? and get how to get particular bone position while playing animation? and i am new for unity. i don't know how to achieve this. help me
any updates are there??
I think it's hard to get the bone transform. Because the the bone transform is read from textures. Unless you could use RWStructredBuffer to readback.
Hi CloudJin,
many thanks to reply. i am not familiar with RWStructredBuffer. how can i use it. kindly help me
hi, i am new for this technology. i have worked with Animation - Instance. Everything working fine. but mesh bone doesn't moved for relative mesh animation. i have loose my whole day to find problem but problem doesn't solved. any suggestion are welcome.