Unity-Technologies / EntityComponentSystemSamples

Other
7.25k stars 1.62k forks source link

PhysicsShape in 1.2.0-pre.6 generate wrong collider shape. #281

Open rosemaygame opened 11 months ago

rosemaygame commented 11 months ago

image

if a transform scale is not 1,1,1 and they are same number, the collider shape is wrong, for example, x=2,y=2,z=2 generated wrong shape. but 2,2,2.001 got right shape.