Open almazkun opened 11 months ago
3.1.0-exp.7
* OS: macOS 14.1 (23B74) * Unity version: Unity 2021.3.32 * Graphics API: AMD Radeon Pro 5300 4 GB * Browser: Google Chrome Version 118.0.5993.117 (Official Build) (x86_64)
blank page
Streaming
[impolite-PeerConnection ConnectionState:New IceConnectionState:New SignalingState:Stable GatheringState:New] this candidate can't accept on state. UnityEngine.Logger:Log (UnityEngine.LogType,object) Unity.RenderStreaming.PeerConnection:OnGotIceCandidate (Unity.WebRTC.RTCIceCandidate) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/PeerConnection.cs:295) Unity.RenderStreaming.SignalingManagerInternal:OnIceCandidate (Unity.RenderStreaming.Signaling.ISignaling,Unity.RenderStreaming.CandidateData) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/SignalingManagerInternal.cs:413) Unity.RenderStreaming.Signaling.WebSocketSignaling/<>c__DisplayClass39_3:b__4 (object) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/Signaling/WebSocketSignaling.cs:248) UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)
@almazkun Can you share me a full editor log?
And please try the sample project. https://docs.unity3d.com/Packages/com.unity.renderstreaming@3.1/manual/samples.html
Package version
3.1.0-exp.7
Environment
Steps To Reproduce
Current Behavior
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Expected Behavior
Streaming
Anything else?
[impolite-PeerConnection ConnectionState:New IceConnectionState:New SignalingState:Stable GatheringState:New] this candidate can't accept on state. UnityEngine.Logger:Log (UnityEngine.LogType,object) Unity.RenderStreaming.PeerConnection:OnGotIceCandidate (Unity.WebRTC.RTCIceCandidate) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/PeerConnection.cs:295) Unity.RenderStreaming.SignalingManagerInternal:OnIceCandidate (Unity.RenderStreaming.Signaling.ISignaling,Unity.RenderStreaming.CandidateData) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/SignalingManagerInternal.cs:413) Unity.RenderStreaming.Signaling.WebSocketSignaling/<>c__DisplayClass39_3:b__4 (object) (at Library/PackageCache/com.unity.renderstreaming@3.1.0-exp.7/Runtime/Scripts/Signaling/WebSocketSignaling.cs:248)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)