Closed d-ocean closed 4 years ago
The VoxelizedTerrainController.cs just needed:
using UnityEngine.VFX.Utils;
changed to:
using UnityEngine.Experimental.VFX.Utility;
Nevermind - there are other issues to address before upgrading.
The VoxelizedTerrainController.cs just needed:
using UnityEngine.VFX.Utils;
changed to:
using UnityEngine.Experimental.VFX.Utility;