Unity-Technologies / uaal-example

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Can not integrate UnityFramework into iOS #74

Closed Kirill2241 closed 1 year ago

Kirill2241 commented 1 year ago

Hi I am following the steps of the tutorial to integrate unity as a library in IOS. However, after I delete "UnityFramework.framework" from "Link Binary with Libraries" section, my Xcode crashes, and when I reopen the workspace, UnityFramework.framework disappears from "Frameworks, Libraries and Embedded content" as well! When I add it again, it automatically appears in "Link Binary with Libraries". First and foremost, why does Xcode not build simulator when this framework is in "Link Binary with Libraries" section, showing a compiler error "No such module 'UnityFramework'"? And how can I delete the framework from "Link Binary with Libraries" but make it stay in the "Frameworks, Libraries and Embedded content"?