I basicly made a script which cooperate witch AudioCueEvenChannel and whenever Play event is raised system will add sound to his database and visualize words on screen based on position in world.
I also implemented Localization which provide changing of words based on language player choose.
I add distance feature which just dont display indicators if player is too far from sound source.
https://forum.unity.com/threads/subtitle-system-for-sfx.1038562/ I implemented Closed captioning system for sfx It can provide a sound visualizing for game.
I basicly made a script which cooperate witch AudioCueEvenChannel and whenever Play event is raised system will add sound to his database and visualize words on screen based on position in world. I also implemented Localization which provide changing of words based on language player choose. I add distance feature which just dont display indicators if player is too far from sound source.
I hope it helps in development of Chop Chop :D