Uriopass / Egregoria

3D City Builder without a grid
http://douady.paris/blog/
GNU General Public License v3.0
1.51k stars 51 forks source link

Visual Error / Validation Errors? #113

Open AntonioNoack opened 1 month ago

AntonioNoack commented 1 month ago

Hey, I had some missing triangles on some homes, which I suspect isn't a model error, but maybe a buffer error,

image

so I looked into the console whether there was anything interesting, and it's printing continously about some sync-hazard:

image

My system: OS: Windows 10 CPU: Ryzen 9 7950x3D GPU: Nvidia RTX 3070 Memory: 32GB 6000MT/s

Uriopass commented 1 month ago

The missing triangles is from the house generation being super buggy, unrelated to the rendering code. I want to change it from being generated on the fly to offline, having like a hundred houses or so. The Sync thing I've never seen, I'll try running with the latest validation layers.

Uriopass commented 1 month ago

The sync thing is a bug in wgpu 0.20, even their "water" example is broken. Should be fixed some day.