Open chalilin opened 1 year ago
Does the problem reproduce with 3.6 LTS?
I've tested in 3.6.4. In details, when mesh ares joined the body clip through his clothes/accessories. Also rigibody don't folow correctly when I change the armature location. Plus, I use .pmx that have been extarcted from a game (based on unity), and them are heavely more buged. Especially when there mesh are separeted by material, hair, chest and accesories fall down.
But I've flee the probleme, deleting rigidbody and using clothe physic.
hysical option seems not work at all with blender 3.3.6. A typical error, but also chest and hair falling off or clothes disapearing (probably ejected):![bug](https://user-images.githubusercontent.com/97292498/236653253-633b68da-9feb-4cb3-abf3-73b720634e12.png)
It's work normally in 2.9.3 LTS.
I've already try UuuNyaa Physics and adapte rigidbody world, but I've no idea how ridigbody works so I'm powerless.