issues
search
V-Sekai
/
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
MIT License
37
stars
10
forks
source link
Split many bone ik into ccdik solver ik modifier and kusudama constraint ik modifier
#28
Open
fire
opened
5 days ago
fire
commented
5 days ago
Try!
fire
commented
5 days ago
[ ] ccdik solver solves everything
[ ] inverse kinematics solves everything with the ccdik solver keeping every other bone in place except for all bones which have constraints
Try!