Open SaracenOne opened 3 years ago
Worked on creating a libgodot for such use.
Need to sketch out the basic features needed for this.
Can’t we just have a Godot server set up for this and send data over from the elixir server via some socket?
might reduce the amount of stuff we’d need to maintain
Implement a standalone binary version of Godot with a set of scripts for loading and validating scene uploads. Such a pipeline will also allow for features such having the server automatically update legacy content.