Open Foxiravoc opened 4 years ago
Oh geez, that's the bug? That's the best depiction of the bug I've ever seen. I've had that bug since this game came out in 2003 across multiple machines, but I was never sure it was the same as the DOF bug because all the screenshots of it that are floating around out there SUCK! : )
Errr...I know that is a bit too late, but I know this bug.
Seems that happen frequently on NVidia GPUs, and this is another case I've encountered.
For now the only "solution" is to disable it (like you probably know because you probably read the 'Common problem & common solutions' wiki page.
I've used your image instead of the one I had to explain the issues.
For now...is the only things I can do :(
I've been messing around with with depth of field shader via 3Dmigoto and managed to remove those scaling artifacts by changing a few variables.
I have no idea what the changes do but it seems to not have those scaling artifacts the depth of field has a kinda different look though a bit less shallow or more artifacts.
I've been messing around with with depth of field shader via 3Dmigoto and managed to remove those scaling artifacts by changing a few variables.
I have no idea what the changes do but it seems to not have those scaling artifacts the depth of field has a kinda different look though a bit less shallow or more artifacts.
OMG, that looks amazing. So did you disable in-game DoF before using 3DMigoto? I'd love to try it out if you'd post a tutorial/guide
I've encountered the DOF glitch.
MGS2_VFix_debug.txt