ValveSoftware / Dota-2

Tracker for issues specific to Linux and Mac in the Reborn client. If you have a general issue or non-system-specific feature request please go to dev.dota2.com
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[Linux] Game crashes after "Enter to battle as..." #897

Closed jakubjanuzik closed 7 years ago

jakubjanuzik commented 8 years ago

System: Elementary OS (Ubuntu under the hood).

The game crashes when I press "Enter to battle". It's like, less than a 1 sec and it turns off.

Running steam via primus (vblank_mode=0 primusrun steam). Happened today and can't play rankeds or normals because of that.

Logs from bash:

Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Fontconfig warning: "/home/kuba/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/kuba/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(steam)/version(1464823435)
ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160602211121_1.dmp[2517]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160602211121_1.dmp
/home/kuba/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh: line 104:  2468 Segmentation fault      (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 2468 
No cached sticky mapping in ActivateActionSet.crash_20160602211121_1.dmp[2517]: Finished uploading minidump (out-of-process): success = yes
crash_20160602211121_1.dmp[2517]: response: Discarded=1
crash_20160602211121_1.dmp[2517]: file ''/tmp/dumps/crash_20160602211121_1.dmp'', upload yes: ''Discarded=1''
pid 2517 != 2515, skipping destruction (fork without exec?)

Moreover, there's also a bug with workshop content to be downloaded. Starts/stops in a split of seconds. All the time, like some crazy stuff.

Worked well just a day ago. Tried to reinstall dota, didn't help at all.

Graphic Card: GeForce 755M

Tele42 commented 8 years ago

Please include your system information as requested at https://github.com/ValveSoftware/Dota-2#system-information, especially any CrashIDs or crash dumps related to this issue.

gdrewb-valve commented 8 years ago

The crash report was discarded so we don't have it at Valve. Are you familiar with gdb? If you run the game under gdb you can set a backtrace and post here to see where the crash is happening. Alternately keep having it crash until you see one with a crash ID.

jakubjanuzik commented 8 years ago

Steam -> Help -> System information

Computer Information:
    Manufacturer:  Unknown
    Model:  Unknown
    Form Factor: Laptop
    No Touch Input Detected

Processor Information:
    CPU Vendor:  GenuineIntel
    CPU Family:  0x6
    CPU Model:  0x3c
    CPU Stepping:  0x3
    CPU Type:  0x0
    Speed:  3100 Mhz
    4 logical processors
    2 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported
    AES:  Supported
    AVX:  Supported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Unsupported

Network Information:
    Network Speed:  

Operating System Version:
    elementary OS Freya (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.19.0-59-generic
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11501000
    X Window Manager:  Mutter(Gala)
    Steam Runtime Version:  steam-runtime-release_2016-02-23

Video Card:
    Driver:  NVIDIA Corporation GeForce GT 755M/PCIe/SSE2

    Driver Version:  4.4.0 NVIDIA 340.96
    OpenGL Version: 4.4
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 59 Hz
    VendorID:  0x10de
    DeviceID:  0xfcd
    Revision Not Detected
    Number of Monitors:  1
    Number of Logical Video Cards:  2
    Primary Display Resolution:  1366 x 768
    Desktop Resolution: 1366 x 768
    Primary Display Size: 13,54" x 7,64"  (15,51" diag)
                                            34,4cm x 19,4cm  (39,4cm diag)
    Primary VRAM: 2048 MB

Sound card:
    Audio device: Intel Haswell HDMI

Memory:
    RAM:  7900 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  93739 Mb
    Largest Free Hard Disk Block:  68386 Mb
    VR Headset: None detected

How can I check nvidia drivers?

jakubjanuzik commented 8 years ago

@gdrewb-valve I could keep it crashing, but then I have to abbadon game (due not connecting finally) so I'm not sure how long is that possible.

Never used gdb but I've seen it during searching the issue on the Web, let me try to get the logs via that.

gdrewb-valve commented 8 years ago

The first thing I'd do is update your NVIDIA drivers, 340 is pretty old. NVIDIA should have updates.

jakubjanuzik commented 8 years ago

I'll try that, but that doesn't explain why it worked like yesterday.

gdrewb-valve commented 8 years ago

Sure, it could be lots of things but updating your drivers is a simple first step. After that we'd need more information on what is happening on your system and that'll require possibly hitting the crash.

jakubjanuzik commented 8 years ago

Sure, I've installed nvidia-352 and set launch options to GAME_DEBUGGER=gdb %command%. Searching for game now, so I can reproduce that.

PS: Low Prio Queue so it might take a while :smile:

jakubjanuzik commented 8 years ago

After I updated drivers game doesn't crash anymore.

Hopefully that's not related to the hero. But for now let's assume it's fixed. Thanks @gdrewb-valve !

gdrewb-valve commented 8 years ago

Thanks, closing. If you have more crashes we can reopen.

jakubjanuzik commented 8 years ago

@gdrewb-valve unfortunately, it happened again. Yesterday I played with friend ranked and it was fine, now I'm getting crash again. Ran game with GDB. That's something I got (had to kill -9 tho). Hope that's helpful.

CL:  connection to '=[A:1:113449992:6907]' already started
Game: "Dota 2"
Map: "dota"
Players: 10 (1 bots) / 64 humans
Build: 7141 (revision 3482854)
Server Number: 2
CL:  CNetworkGameClient::ProcessServerInfo
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL:  CGameRulesGam[New Thread 0x7f623fd63700 (LWP 7862)]
[Thread 0x7f623fd7b700 (LWP 7861) exited]
[New Thread 0x7f623fd7b700 (LWP 7864)]

Program received signal SIGSEGV, Segmentation fault.
0x00007f622d5a1176 in ?? () from /home/kuba/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libclient.so
Argument list to give program being debugged when it is started is "".
(gdb) ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kuba/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160606202206_1.dmp[8411]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160606202206_1.dmp
Game removed: AppID 570 "Dota 2", ProcID 7828 
No cached sticky mapping in ActivateActionSet.crash_20160606202206_1.dmp[8411]: Finished uploading minidump (out-of-process): success = yes
crash_20160606202206_1.dmp[8411]: response: Discarded=1
crash_20160606202206_1.dmp[8411]: file ''/tmp/dumps/crash_20160606202206_1.dmp'', upload yes: ''Discarded=1''
pid 8411 != 8409, skipping destruction (fork without exec?)
jakubjanuzik commented 8 years ago

Something else I found:

tail /tmp/dumps/crash_20160606202809_1.dmp
9(1.389480):  Path ID:             File Path:
8(1.389469):  ---------------
7(0.602220):  ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
6(0.602204):  ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
5(0.257640):  Loaded video settings config from 'cfg/video.txt'
4(0.257518):  CreateDevice: Requested DX level 110, clamped to DX level 105
3(0.253095):  GL_NVX_gpu_memory_info: Total Dedicated: 2097152, Total Avail: 2097152, Current Avail: 1988304
2(0.252940):  GL_ATI_meminfo: UNAVAILABLE
1(0.252929):  GL_NVX_gpu_memory_info: AVAILABLE
jakubjanuzik commented 8 years ago

If that's also helpful Overthrow mode works perfectly fine.

Update: Solo Q Normal Single Draft (again low prio queue:) ) works perfectly as well.

It appears it's an issue with SoloQ Ranked.

gdrewb-valve commented 8 years ago

The crash in libclient looks like a Dota problem, reopening. We still don't have a repro but we'll keep an eye out.

jakubjanuzik commented 8 years ago

Okay, so just to play Dota2 Rankeds I have to come back to Windows? :cry:

gdrewb-valve commented 8 years ago

We don't know the cause of your problem so we won't be able to fix it until we find out what's going on. It's not possible to say how long that might take, unfortunately.

jakubjanuzik commented 8 years ago

yeah, as a Python Dev I know that feel.

Anyway, if there's anything else I can help with finding the root of the issue, let me know.

illtech commented 8 years ago

Getting a similar crash here [looks like gameoverlayrender]; except when trying to watch The Manila Major games using the in-game client.

The game loading screen loads and sits there for a while loading; but where you think it would actually show the game; it just crashes out.

Restarting dota and re-trying numerious times usual fixes the issue (although its fricking tedious).

I also have another friend who gets the same issue using Ubuntu with a newer gen Intel Chip (using onboard GPU).

Have tried disabling the in-game overlay; but that doesnt help either.

Dumpfile: crash_20160610212331_1.dmp.zip

Computer Information:
    Manufacturer:  Unknown
    Model:  Unknown
    Form Factor: Laptop
    No Touch Input Detected

Processor Information:
    CPU Vendor:  GenuineIntel
    CPU Family:  0x6
    CPU Model:  0x2a
    CPU Stepping:  0x7
    CPU Type:  0x0
    Speed:  3400 Mhz
    4 logical processors
    2 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported
    AES:  Supported
    AVX:  Supported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Unsupported

Network Information:
    Network Speed:  

Operating System Version:
    "Arch Linux" (64 bit)
    Kernel Name:  Linux
    Kernel Version:  4.5.6-1-ck
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11803000
    X Window Manager:  LG3D
    Steam Runtime Version:  <Runtime disabled>

Video Card:
    Driver:  Intel Open Source Technology Center Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2

    Driver Version:  3.0 Mesa 11.2.2
    OpenGL Version: 3.0
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x8086
    DeviceID:  0x126
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1366 x 768
    Desktop Resolution: 1366 x 768
    Primary Display Size: 10.91" x 6.14"  (12.48" diag)
                                            27.7cm x 15.6cm  (31.7cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: Conexant CX20590

Memory:
    RAM:  15939 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  145742 Mb
    Largest Free Hard Disk Block:  22502 Mb
    VR Headset: None detected

    Tue Jun  7 12:05:17 2016 GMT: file ''/tmp/dumps/assert_20160607202107_1.dmp'', upload yes: ''CrashID=bp-0aaa55b9-8b4a-4a5c-b605-cf42c2160607''
    Wed Jun  8 09:53:48 2016 GMT: file ''/tmp/dumps/assert_20160608213618_1.dmp'', upload yes: ''CrashID=bp-afab378f-f7a4-42ac-96a1-7f1f82160608''
    Wed Jun  8 09:56:05 2016 GMT: file ''/tmp/dumps/assert_20160608215346_1.dmp'', upload yes: ''CrashID=bp-a2a4e9d4-f312-4221-aafd-3fd3f2160608''
    Wed Jun  8 10:03:43 2016 GMT: file ''/tmp/dumps/crash_20160608215927_1.dmp'', upload yes: ''Discarded=1''
    Wed Jun  8 10:04:27 2016 GMT: file ''/tmp/dumps/crash_20160608220335_1.dmp'', upload yes: ''CrashID=bp-f8d14cb4-0715-4754-9137-e06c32160608''
    Wed Jun  8 10:05:07 2016 GMT: file ''/tmp/dumps/crash_20160608220417_1.dmp'', upload yes: ''Discarded=1''
    Wed Jun  8 10:05:49 2016 GMT: file ''/tmp/dumps/crash_20160608220458_1.dmp'', upload yes: ''Discarded=1''
    Wed Jun  8 12:33:34 2016 GMT: file ''/tmp/dumps/assert_20160609003158_1.dmp'', upload yes: ''CrashID=bp-ba45220f-0fae-44ea-ab97-3e1ed2160608''
    Fri Jun 10 10:28:29 2016 GMT: file ''/tmp/dumps/crash_20160610212331_1.dmp'', upload yes: ''CrashID=bp-e28cd62b-a877-4bbb-acb0-32ae32160610''
    Fri Jun 10 10:29:36 2016 GMT: file ''/tmp/dumps/crash_20160610222822_1.dmp'', upload yes: ''Discarded=1''
    Fri Jun 10 10:29:54 2016 GMT: file ''/tmp/dumps/assert_20160610181304_1.dmp'', upload yes: ''CrashID=bp-f45725e5-0fc0-4d69-97cf-54aae2160610''
    Fri Jun 10 10:31:00 2016 GMT: file ''/tmp/dumps/crash_20160610223013_1.dmp'', upload yes: ''Discarded=1''
    Fri Jun 10 10:32:43 2016 GMT: file ''/tmp/dumps/crash_20160610223203_1.dmp'', upload yes: ''Discarded=1''
    Fri Jun 10 10:34:27 2016 GMT: file ''/tmp/dumps/crash_20160610223346_1.dmp'', upload yes: ''Discarded=1''

Console Dump:

Running Steam on arch rolling 64-bit
STEAM_RUNTIME is disabled by the user
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
[0610/222954:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
[0610/222954:ERROR:browser_main_loop.cc(217)] Running without the SUID sandbox! See https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md for more information on developing with the sandbox on.
Installing breakpad exception handler for appid(steamwebhelper)/version(20160429221814)
Installing breakpad exception handler for appid(steamwebhelper)/version(1461968294)
[0610/222954:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
Installing breakpad exception handler for appid(steamwebhelper)/version(20160429221814)
Installing breakpad exception handler for appid(steamwebhelper)/version(1461972496)
Installing breakpad exception handler for appid(steamwebhelper)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Created shared memory when not owner SteamController_Shared_mem
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
roaming config store loaded successfully - 2982 bytes.
migrating temporary roaming config store
Installing breakpad exception handler for appid(steam)/version(1461972496)
Failed to init SteamVR because it isn't installed
ExecCommandLine: ""/home/illtech/.local/share/Steam/ubuntu12_32/steam" "
Installing breakpad exception handler for appid(steam)/version(1461972496)
System startup time: 13.77 seconds
Generating new string page texture 80: 64x256, total string texture memory is 376.83 KB
Generating new string page texture 81: 32x256, total string texture memory is 409.60 KB
Generating new string page texture 82: 128x256, total string texture memory is 540.67 KB
Generating new string page texture 83: 24x256, total string texture memory is 565.25 KB
Running Steam on arch rolling 64-bit
STEAM_RUNTIME is disabled by the user
Generating new string page texture 87: 1024x256, total string texture memory is 1.61 MB
Generating new string page texture 88: 128x256, total string texture memory is 131.07 KB
ExecCommandLine: "/home/illtech/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 95: 128x256, total string texture memory is 1.74 MB
Generating new string page texture 96: 48x256, total string texture memory is 1.79 MB
Generating new string page texture 98: 128x256, total string texture memory is 1.93 MB
Generating new string page texture 99: 256x256, total string texture memory is 2.19 MB
Generating new string page texture 100: 64x256, total string texture memory is 2.25 MB
Generating new string page texture 122: 384x256, total string texture memory is 2.65 MB
Generating new string page texture 123: 128x256, total string texture memory is 2.78 MB
Game update: AppID 570 "Dota 2", ProcID 6529, IP 0.0.0.0:0
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6531 != 6530, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197970807642 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197970807642
Setting breakpad minidump AppID = 373300
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1461972496)
Installing breakpad exception handler for appid(steam)/version(1461972496)
libpng warning: Interlace handling should be turned on when using png_read_image
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160610223013_1.dmp[6637]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160610223013_1.dmp
/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh: line 104:  6533 Segmentation fault      (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 6533 
No cached sticky mapping in ActivateActionSet.crash_20160610223013_1.dmp[6637]: Finished uploading minidump (out-of-process): success = yes
crash_20160610223013_1.dmp[6637]: response: Discarded=1
crash_20160610223013_1.dmp[6637]: file ''/tmp/dumps/crash_20160610223013_1.dmp'', upload yes: ''Discarded=1''
pid 6637 != 6636, skipping destruction (fork without exec?)
Game update: AppID 570 "Dota 2", ProcID 6698, IP 0.0.0.0:0
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6700 != 6699, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197970807642 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197970807642
Setting breakpad minidump AppID = 373300
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
Installing breakpad exception handler for appid(gameoverlayui)/version(20160429221935)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1461972496)
libpng warning: Interlace handling should be turned on when using png_read_image
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160610223203_1.dmp[6791]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160610223203_1.dmp
/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh: line 104:  6702 Segmentation fault      (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 6702 
No cached sticky mapping in ActivateActionSet.crash_20160610223203_1.dmp[6791]: Finished uploading minidump (out-of-process): success = yes
crash_20160610223203_1.dmp[6791]: response: Discarded=1
crash_20160610223203_1.dmp[6791]: file ''/tmp/dumps/crash_20160610223203_1.dmp'', upload yes: ''Discarded=1''
pid 6791 != 6790, skipping destruction (fork without exec?)
Game update: AppID 570 "Dota 2", ProcID 6862, IP 0.0.0.0:0
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6864 != 6863, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197970807642 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197970807642
Setting breakpad minidump AppID = 373300
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
Installing breakpad exception handler for appid(gameoverlayui)/version(20160429221935)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1461972496)
libpng warning: Interlace handling should be turned on when using png_read_image
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160610223346_1.dmp[6968]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160610223346_1.dmp
/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh: line 104:  6866 Segmentation fault      (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 6866 
No cached sticky mapping in ActivateActionSet.crash_20160610223346_1.dmp[6968]: Finished uploading minidump (out-of-process): success = yes
crash_20160610223346_1.dmp[6968]: response: Discarded=1
crash_20160610223346_1.dmp[6968]: file ''/tmp/dumps/crash_20160610223346_1.dmp'', upload yes: ''Discarded=1''
pid 6968 != 6967, skipping destruction (fork without exec?)
Game update: AppID 570 "Dota 2", ProcID 7055, IP 0.0.0.0:0
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 7057 != 7056, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197970807642 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197970807642
Setting breakpad minidump AppID = 373300
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/illtech/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
Installing breakpad exception handler for appid(gameoverlayui)/version(20160429221935)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1461972496)
libpng warning: Interlace handling should be turned on when using png_read_image
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/illtech/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1461972496)
Attempting to create OpenGL context: v3.3 (Core profile)...success.
Attempting to create OpenGL context: v3.3 (Core profile)...success.
DumpContextInfo: OpenGL vendor Intel Open Source Technology Center
DumpContextInfo: OpenGL renderer Mesa DRI Intel(R) Sandybridge Mobile 
DumpContextInfo: Using OpenGL context version 3.3
DumpContextInfo: Context supports GLSL version 3.30
Game removed: AppID 570 "Dota 2", ProcID 7059 
No cached sticky mapping in ActivateActionSet.Generating new string page texture 476: 16x256, total string texture memory is 2.79 MB
Generating new string page texture 477: 48x256, total string texture memory is 2.84 MB
Generating new string page texture 478: 256x256, total string texture memory is 3.10 MB
Generating new string page texture 491: 128x256, total string texture memory is 3.24 MB
Installing breakpad exception handler for appid(steam)/version(1461972496)
Generating new string page texture 553: 64x256, total string texture memory is 3.30 MB
Generating new string page texture 554: 48x256, total string texture memory is 3.35 MB
Generating new string page texture 555: 128x256, total string texture memory is 3.48 MB
Generating new string page texture 556: 256x256, total string texture memory is 3.74 MB
Generating new string page texture 557: 128x256, total string texture memory is 3.87 MB
Generating new string page texture 559: 256x256, total string texture memory is 393.22 KB
Generating new string page texture 567: 512x256, total string texture memory is 4.40 MB
ValveSurveySubSummarize.cpp (1503) : Assertion Failed: sectionlabels[ i ].section == (EGatherSection)i
Assert( Assertion Failed: sectionlabels[ i ].section == (EGatherSection)i ):ValveSurveySubSummarize.cpp:1503

Installing breakpad exception handler for appid(steam)/version(1461972496)
crash_20160610233417_27.dmp[10065]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160610233417_27.dmp
Generating new string page texture 568: 8x256, total string texture memory is 4.41 MB
crash_20160610233417_27.dmp[10065]: Finished uploading minidump (out-of-process): success = yes
crash_20160610233417_27.dmp[10065]: response: CrashID=bp-18bfbc1a-bf78-4091-bd27-deb482160610
crash_20160610233417_27.dmp[10065]: file ''/tmp/dumps/crash_20160610233417_27.dmp'', upload yes: ''CrashID=bp-18bfbc1a-bf78-4091-bd27-deb482160610''
Generating new string page texture 569: 1024x256, total string texture memory is 5.46 MB
gdrewb-valve commented 8 years ago

The ValveSurveySubSummarize issue is an assert in the Steam client, I've passed that on to the Steam team. There are two other problems in your other failure reports. One is a cross-platform crash in Scaleform video decoding that the larger team is looking at but doesn't have any fixes for yet. The final one is likely a Dota problem but doesn't have enough info in the report to pin down the cause. We'll keep this open and keep looking.

gdrewb-valve commented 7 years ago

Is this still happening with 7.00?