Open ryanmusante opened 6 years ago
I've managed to run this game in the past with plain wine, here is a relevant winehq thread. Basically, the game required VC++2017, and .NET 4.71 to run, as well as a couple dll overrides and registry edits.
Hope this helps any Proton maintainers.
I managed to get it working (steam discussion thread)
Using protontricks I installed dotnet46 (installing a more recent version of it did not work, you can try using winetricks but I suspect it will fail to even get 4.6 installed; may succeed if you set the prefix to windows xp mode though, but you have to change it back afterwards)
Then using the appropriate wine prefix for they are billions, I went to they are billions' install directory and ran WINEPREFIX=/path/to/Steam/steamapps/compatdata/644930/pfx wine msiexec /i SlimDXRuntime.msi
Apparently the only thing proton does not provide that the game needs is dotnet 4.6 or newer and whatever that slimdxruntime does. For anyone wondering, running the game with .net 4.7.2 does not get rid of the issue mentioned in that thread. I doubt vcrun would have an effect on it but haven't tried. The game works, it's fully playable.
It did show to me however that proton fails to properly execute .msi installers, and the above command (msiexec /i installer.msi) would be how to fix that issue. Someone might wnat to make a separate issue for that.
Actually installs on proton 4.2-9 without any configs. There were 2 problems for me though.
Texts can be fixed with gdiplus. Saving doesn't let you play campaign and ends up with blackscreen and cursor and I cant hear any magnificent sound tracks in cinematics! Oh and you cant select a mayor as it always picks the first one.
env WINEPREFIX="/home/advis/.local/share/Steam/steamapps/compatdata/644930/pfx" WINEPATH="/home/advis/.local/share/Steam/steamapps/common/Proton 4.2/dist/bin" winetricks gdiplus
With Proton 4.2-9 :
Before launching the game the first time, I did :
protontricks 644930 --force vcrun2017 dotnet472 gdiplus
and
WINEPREFIX=/path/to/Steam/steamapps/compatdata/644930/pfx wine msiexec /i SlimDXRuntime.msi
The game run, it's slow to start but it runs ok. Some stutering sometimes, nothing important. Alt+Tab crash the game something like 50% time.
I've some missions not working, like it : https://i.imgur.com/pGAcame.png
Sometimes it loads then blackscreen, I can hear game sounds (click on menu, unites movement...), sometimes it load "ok", i can see the base and my unites but everything is black around the base... The game freeze after some seconds. I can continue to hear game sounds like before with blackscreen...
Other missions allready finished, I don't see any problem.
Can't attach log (600Mo...)
The game starts and game menu shows up fine for me with Proton 4.11-2 without any additional effort, just Play and let it install SlimDX on first launch. Please retest.
Same bug with proton 4.11-2 in the same mission.
Using Proton 4.11-2, installed the game, and SlimDX installed successfully.
New issue seems to be an error pops up saying that save games couldn't be created. There are a bunch of System.IO.IOException
exceptions in the Proton logs as well.
@Dar13 when does this pop up? I was able to "save backup" and "save and exit" without errors.
@nsivov I'm not getting that error on Proton 4.11-3 anymore. I'll try playing out a few missions now, might be able to corroborate/get more data for your issue.
Finally got back to playing this game, can corroborate that winetricks gdiplus
is needed to fix the text issues. Otherwise haven't run into any issues yet, but I have less than an hour played.
This is on Proton 4.11-7.
I updated to Proton 4.11-8 and now the game won't launch at all. Validated and even did a full reinstall and still doesn't work. This is after protontricks 644930 gdiplus
which fixes the text problem on Proton 4.11-7.
steam-644930.log
Looking at the log, appears that the .NET 4.6 problem is back:
2272.110:0031:0032:trace:mscoree:parse_supported_runtime L"v4.0"
2272.110:0031:0032:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.6" not implemented
2272.110:0031:0032:trace:mscoree:ConfigFileHandler_endElement (null) L"supportedRuntime" L"supportedRuntime"
2272.110:0031:0032:trace:mscoree:ConfigFileHandler_endElement (null) L"startup" L"startup"
2272.110:0031:0032:trace:mscoree:ConfigFileHandler_endElement (null) L"configuration" L"configuration"
2272.110:0031:0032:trace:mscoree:ConfigStream_Release (000000000008BFF0) ref=1
2272.110:0031:0032:trace:mscoree:ConfigStream_Release (000000000008BFF0) ref=0
2272.110:0031:0032:trace:seh:NtRaiseException code=c0000005 flags=0 addr=0x641c91de ip=641c91de tid=0032
2272.110:0031:0032:trace:seh:NtRaiseException info[0]=0000000000000000
2272.110:0031:0032:trace:seh:NtRaiseException info[1]=0000000000000008
2272.110:0031:0032:trace:seh:NtRaiseException rax=0000000000000000 rbx=000000000008c060 rcx=00000000000100a8 rdx=00000000000100b0
2272.110:0031:0032:trace:seh:NtRaiseException rsi=0000000000000008 rdi=000000000008bf70 rbp=0000000000000001 rsp=000000000022f8a0
2272.110:0031:0032:trace:seh:NtRaiseException r8=0000000000000002 r9=0000000000000000 r10=0000000000110000 r11=0000000000000246
2272.110:0031:0032:trace:seh:NtRaiseException r12=000000000022f950 r13=000000000022fb60 r14=0000000000400000 r15=0000000000000000
2272.110:0031:0032:trace:seh:RtlVirtualUnwind type 1 rip 641c91de rsp 22f8a0
Once dotnet46
is installed via protontricks
/winetricks
then the game starts up as expected.
I've finally progressed far enough in the game to experience the same bug that @perru was getting where the missions "The Mines of the Raven" or the swarm between "The Coast of Bones" and "Cape Storm" load in, but the environment is severely darkened to the point where the game is unplayable. Had to turn off "+seh" in the WINEDEBUG variable to get a usable log (otherwise it was hundreds of MBs), but enabled DXVK/D9VK's debug (not that it shows much here): steam-644930.log
The above error occurs in both WineD3D and D9VK and looks like the screenshot in both cases as well.
I would like to report that in Proton 5.0 They are Billions works out of the box without doing protontricks. In fact, using protontricks to install anything but gdiplus causes the game to frequently crash. Gdiplus fixes font rendering, although the game does work without it.
If your game is frequently crashing in Proton 5.0, delete your steamapps/compatdata/644930 directory and start fresh, don't install anything but gdiplus.
Remaining issues are: 1) Some maps in the campaign appear like Dar13's screenshot above. 2) If the game manages to save game during problem 1), the savegame becomes unusable as only mouse cursor will render on load, and the game will crash a moment later. 3) Must use lowest possible graphics settings and enable fast timers optimization to reduce lag during gameplay and the game performance getting worse over time. 4) Save games becoming corrupted on occasion and cannot be used. Not sure if this is a problem with Wine/Proton or just the game in general.
@lehtoj what are those font rendering issues that native gdiplus fixes? Could you please attach good and bad screenshots of those?
@nsivov Here are some screenshots with and without gdiplus installed. Without gdiplus the text is not fully visible, seems cut in half or rendered larger than the box that would fit it.
Loading screen without gdiplus
Loading screen with gdiplus
Sawmill without gdiplus
Sawmill with gdiplus
I've attached screenshots of differences with and without gdiplus.
![map_with_gdiplus](https://user-images.githubusercontent.com/284658/75097073-09300080-55af-11ea-8e2a-b02f9ee96bc4.png) ![map_without_gdiplus](https://user-images.githubusercontent.com/284658/75097074-0af9c400-55af-11ea-9683-b796b9744e86.png) ![news_with_gdiplus](https://user-images.githubusercontent.com/284658/75097076-0c2af100-55af-11ea-86c8-99387b70d6ec.png) ![news_without_gdiplus](https://user-images.githubusercontent.com/284658/75097077-0cc38780-55af-11ea-8e3b-8cbf69308b03.png) ![resource_with_gdiplus](https://user-images.githubusercontent.com/284658/75097078-0df4b480-55af-11ea-9331-da26c607f847.png) ![resource_without_gdiplus](https://user-images.githubusercontent.com/284658/75097080-0f25e180-55af-11ea-8079-ab87f147bf5e.png)
I'm not sure if this is nvidia specific, but the game has immense performance regressions rendering it unplayable at times on
4.2-9 is the last playable version. After which moving the mouse around introduces rendering stalls for 100-1000ms. This can be confirmed in mangohud on the title screen if you just move your mouse around (generally the newer you go the worse the stalls and the worse performance)
The game also no longer starts on proton experimental at all.
Oh and for others trying to play this game, Proton versions prior to 5.13-6 dont properly skip the slimdx and directx installers on start. However, you can simply kill the install process (which will hang and never complete anyway) to progress past that setup step successfully.
For example during step 1, ps -ef | grep Slim
and kill
the associated installer. Then during step 2, ps -ef | grep DX
and kill
the associated installer.
Well there is a lot going on here I guess, first and foremost it seems I was affected by ValveSoftware/steam-runtime#312 (comment) which resulted in the reduced performance of the game as I happened to have the vulkan drivers for intel and my igpu enabled. Causing the largest of the performance issues.
in a clean prefix actually versions before 5.13-6 dont install/run properly, likely they worked after slimdx/dx were installed correctly in later prefixes. However the performance regression seems somewhat real but I pinned it wrong, since its not really about 4.2-9 but wined3d.
wined3d gives perfectly consistent framerate during the menu while dxvk hitches (progressively worse from 5.10 to 6.3) when moving the mouse. Its not unplayable on my nvidia but unplayably bad on the intel -> nvidia broken setup I had when testing. Actual performance in game is somewhat different with dxvk generally being faster slower and it retains the hitches it had on the menu making the experience worse than the consistent framerate of wined3d.
And for anyone else protontricks 644930 gdiplus
fails to install gdiplus on modern prefixes it seems. You can work around this by deleting the symlinks that fails to copy over. The text then renders somewhat normally, I still get missing blocks in difficulty and the drop shadow for some text seems incorrect. But these are easily ignored.
Savegames still do not load. Always quit with an error "could not load SavegameXY..." Steam Proton 6.3-8
Any fix for Steam users?
The game randomly freezes during campaign intro.
GPU: RX 6600
Driver/LLVM version: Mesa 22.1.4
Kernel version: 5.18.14
Proton version: proton experimental.
Log (clean prefix): steam-644930.log
And for anyone else protontricks 644930 gdiplus fails to install gdiplus on modern prefixes it seems
Works for me.
which will hang and never complete anyway
Works for me. At least an installation successful.
UPD: With PROTON_NO_FSYNC=1 intro didn't freeze, but the game crashes after character selection. Log (prefix with gdiplus): steam-644930.log
Still broken fonts but protontricks 644930 --force vcrun2017 dotnet472 gdiplus
gives errors if i try to run it
Any progress on this?
[They Are Billions] Crash does not load
System Information
Recent Failure Reports: