Open tiwake opened 9 years ago
no progress on this? i’m running into this same issue.
Same problem
4(9.951204): Network: IP 127.0.0.1, mode MP, dedicated No, ports 27015 SV / 27005 CL 33(9.951198): Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 65554 ) 32(9.951153): Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 17 ) 31(9.052890): CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity 30(8.281754): CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity 29(7.526484): UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! 28(7.523362): Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1. 27(7.523315): Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1. 26(7.522903): Did not detect any valid joysticks. 25(7.517890): Unknown command "chet_debug_idle" 24(7.075070): Duplicate sequence 3 in sheet file 23(6.325045): UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! 22(5.681789): Steam config directory: /home/Tiopaz/.local/share/Steam/steamapps/common/Left 4 Dead 2/platform/config 21(5.649058): Couldn't find custom font file 'resource/linux_fonts/LiberationMono-Regular.ttf' 20(5.647552): Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Bold.ttf' 19(5.646045): Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Regular.ttf' 18(5.644548): Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Oblique.ttf' 17(5.643050): Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-BoldOblique.ttf' 16(5.641559): Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Bold.ttf' 15(5.640047): Couldn't find custom font file 'resource/linux_fonts/DejaVuSans.ttf' 14(5.537384): Error: Material "___visualizemorphweight" uses unknown shader "debugmorphaccumulator" 13(5.537364): Error: Material "___morphweight" uses unknown shader "morphweight" 12(5.537307): Error: Material "___visualizemorphaccum" uses unknown shader "debugmorphaccumulator" 11(5.524879): Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" 10(5.524862): Error: Material "___debugdepth_3" uses unknown shader "DebugDepth" 9(5.524846): Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask" 8(5.524828): Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap" 7(5.524788): Error: Material "___fillrate_0" uses unknown shader "FillRate" 6(5.427924): Couldn't find custom font file 'resource/marlett.ttf' 5(5.408135): Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" 4(5.404666): UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! 3(5.401207): maxplayers set to 18 2(5.401024): Game supporting (2) split screen players 1(4.855532): Parent cvar in server.dll not allowed (spit_scaling_min_scale)
I have tried a whole bunch of different mods; install one, didn't work, uninstal, try a different one. I don't think they ever worked on my system, but I have not really tried installing any mods before I used ubuntu 14.10 as my current system. For some reason, the one map mod (yama) I installed manually works. Simple reskin mods are not working however, regardless if they are installed manually or through the workshop.
Here is the terminal output when I launch the game from steam. I have two mods installed for this test launch: "l4d_yama.vpk", and "luna medpit.vpk". Both show up in the add-ons list in-game. For this, I launch the game, get in a single player campaign, take 5 steps, and quit.
And here is my system information