ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[HL:S] impulse 76 with Grunt-o-Matic enabled doesn't spawn human grunts #3212

Open Yetoo1 opened 4 years ago

Yetoo1 commented 4 years ago

In Half-Life if cheats are enabled, impulse 76 executed, restart executed, and enabled chats again in a map human grunts would be able to be spawned with repeating executions of impulse 76. If this procedure is repeated in in Half-Life: Source the following error message is yields: 20191211173334_1

It would be great if the command worked.

Build Label: 5377866 # Uniquely identifies each build Network PatchVersion: 5377866 # Determines client and server compatibility Protocol version: 24 # High level network protocol version

System info here: https://web.archive.org/web/20200221005747/https://pastebin.com/MHNqqxRV

chipsnapper commented 4 years ago

impulse 76 attempts to create NPC_human_grunt, but it is meant to create monster_human_grunt. The command ent_create monster_human_grunt will generate the intended behavior.

This has been a bug in HLS since its release in 2006, but it seems like an easy fix.