ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[Portal - Linux] Can´t keep the option "Use 'bloom' effect when available" enabled #952

Closed Lord-Avallon closed 11 years ago

Lord-Avallon commented 11 years ago

Now that I have a NVidia GTX 650 I could enable all effects and only now I could note this issue, when I go to Options/Video/Advanced and tick "Use 'bloom' effect when available" and hit Ok, then Apply and Ok again, when I go back to Options/Video/Advanced it is not marked, no matter how many times I do this, when I go back it is unmarked.

My specs: https://gist.github.com/Lord-Avallon/4521727

tim89 commented 11 years ago

This is also the case with Half-Life 2, Lost Coast, Episode One, Episode Two, and possibly HL2: Deathmatch and Team Fortress 2, though I haven't looked at the latter two's advanced graphics settings in a while. This feature has behaved so ever since its introduction in the Orange Box games, but I only ever tested it on Nvidia graphics cards from the 8000 series onward, and on Dx10 and 11 Windows systems.

Moop222 commented 11 years ago

I never got this option to work,in any source game and I'm on Windows.

RedHaze commented 11 years ago

As far as I know, this option has not worked for YEARS (even in 2010), maybe this wasn't the case in the '06/'07 engines but as far as I know, its never stayed on for me.

tim89 commented 11 years ago

I think its purpose was to provide a bloom effect without HDR for those without HDR-capable hardware. Perhaps it was thought best to leave it visible for every one, rather than grey it out on new hardware, in case compatibility couldn't be verified correctly by the engine.

Plagman commented 11 years ago

I don't think that option actually does anything in dxlevel9; I don't expect anyone is going to go through the work of properly making it conditional, however. Thanks for taking the time to report the issue.

Lord-Avallon commented 11 years ago

No problem, I am glad to help!