Closed Lord-Avallon closed 11 years ago
This is also the case with Half-Life 2, Lost Coast, Episode One, Episode Two, and possibly HL2: Deathmatch and Team Fortress 2, though I haven't looked at the latter two's advanced graphics settings in a while. This feature has behaved so ever since its introduction in the Orange Box games, but I only ever tested it on Nvidia graphics cards from the 8000 series onward, and on Dx10 and 11 Windows systems.
I never got this option to work,in any source game and I'm on Windows.
As far as I know, this option has not worked for YEARS (even in 2010), maybe this wasn't the case in the '06/'07 engines but as far as I know, its never stayed on for me.
I think its purpose was to provide a bloom effect without HDR for those without HDR-capable hardware. Perhaps it was thought best to leave it visible for every one, rather than grey it out on new hardware, in case compatibility couldn't be verified correctly by the engine.
I don't think that option actually does anything in dxlevel9; I don't expect anyone is going to go through the work of properly making it conditional, however. Thanks for taking the time to report the issue.
No problem, I am glad to help!
Now that I have a NVidia GTX 650 I could enable all effects and only now I could note this issue, when I go to Options/Video/Advanced and tick "Use 'bloom' effect when available" and hit Ok, then Apply and Ok again, when I go back to Options/Video/Advanced it is not marked, no matter how many times I do this, when I go back it is unmarked.
My specs: https://gist.github.com/Lord-Avallon/4521727