ValveSoftware / SteamVR-for-Linux

Issue tracker for the Linux port of SteamVR
912 stars 45 forks source link

Falcon BMS 4.37.4, distorted picture in OpenVR mode. #714

Open XenoPL opened 2 weeks ago

XenoPL commented 2 weeks ago

VR in Falcon BMS 4.37 update 4 when run under Linux in OpenVR mode shows weirdly distorted picture. Objects very close to camera (cockpit, etc ...) seem to be almost fine, but things in the distance (terrain) looks like watched trough magnifying glass, also whole 3D world (terrain, sky dome) is moving with head movement. Running VR in BMS OpenVR mode under windows shows so such issue.

Steps to reproduce the behavior:

  1. Run Falcon BMS 4.37.4 in OpenVR mode.
  2. Enter 3D world (quickest way: select "Dogfight" from list on left side of main UI, click "Commit", click "Takeoff" on next screen)
  3. Look outside the cockpit.

Expected behavior 3D world is displayed in proper scale, stays stationary in relation to room setup.

Actual result, world seem out of scale, camera position and movement seem to be wron in relation to rest of 3D world BMS_bad1 BMS_bad2 BMS_bad3

System Information (please complete the following information): Hardware:

XenoPL commented 2 weeks ago

BMS 4.37.4 OpenVR mode Windows 10, screenshots from about the same place, pose under windows (expected result) BMS_good1 BMS_good2 BMS_good3

XenoPL commented 2 weeks ago

No changes with SteamVR 2.7.1 + latest Proton Experimental. Also I'm running BMS with proton bare metal messing with containers if that matters.

XenoPL commented 1 week ago

Just for a note SteamVR 2.7.2 update - no changes. Tried both on Plasma6/Wayland and Gnome/X11.