ValveSoftware / halflife

Half-Life 1 engine based games
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[CS 1.6] Movable objects long distance bug #2682

Open justgo97 opened 5 years ago

justgo97 commented 5 years ago

Not sure if this is goldsrc bug but i just tested it on cs 1.6

Any map that have a movable object like func_train with a big distance that it should travel will have this bug, here is my testing map :

engine_bug.zip For texture used only cstrike.wad

Steps to reproduce : 1 - get on elevator and start it with the button 2 - Wait till it gets at a high place 3 - now you will notice that the texture will be left behind but the train is till moving

Video showing the bug : https://youtu.be/gucC87Pwg9U

SamVanheer commented 5 years ago

It would be nice to have a video to see this in action.

justgo97 commented 5 years ago

Here is the video https://youtu.be/gucC87Pwg9U

You will see 1:07 how the platform will keep going invisible without the texture and how the steps sound will be gone but the sound works on the non-solid texture and shot decals too

justgo97 commented 5 years ago

@SamVanheer

Was the video enough to know the source of the problem ?