Open Mvivant opened 4 years ago
Hi,
I tested again with steamVR 1.11.13. The issue is always here !
SetKeyboardPositionForOverlay and SetKeyboardTransformAbsolute are deprecated ?
Please, someone know a sample which use the Keyboard ?
Thanks
So they added a new function called SetKeyboardPositionForOverlay
And a full example of how I use it.... This gets the overlay pinned
at the bottom like their default one.
void OverlayController::showKeyboard( QString existingText,
unsigned long userValue )
{
vr::VROverlay()->ShowKeyboardForOverlay(
m_ulOverlayHandle,
vr::k_EGamepadTextInputModeNormal,
vr::k_EGamepadTextInputLineModeSingleLine,
0,
"Advanced Settings Overlay",
1024,
existingText.toStdString().c_str(),
userValue );
setKeyboardPos();
}
void OverlayController::setKeyboardPos()
{
vr::HmdVector2_t emptyvec;
emptyvec.v[0] = 0;
emptyvec.v[1] = 0;
vr::HmdRect2_t empty;
empty.vTopLeft = emptyvec;
empty.vBottomRight = emptyvec;
vr::VROverlay()->SetKeyboardPositionForOverlay( m_ulOverlayHandle, empty );
}
edit: probably should call SetKeyboardPositionForOverlay
before ShowKeyboardForOverlay
.
Hi, thank you so much, that works but only if I call SetKeyboardPositionForOverlay
after ShowKeyboardForOverlay
as your sample.
Thanks for the tips :)
if (vr::VROverlay())
{
vr::HmdVector2_t emptyvec;
emptyvec.v[0] = 0;
emptyvec.v[1] = 0;
vr::HmdRect2_t empty;
empty.vTopLeft = emptyvec;
empty.vBottomRight = emptyvec;
vr::VROverlay()->ShowKeyboardForOverlay(
m_ulOverlayHandle, vr::k_EGamepadTextInputModeNormal,
vr::k_EGamepadTextInputLineModeSingleLine,
"config name", 1024, "", false, 0);
vr::VROverlay()->SetKeyboardPositionForOverlay(m_ulOverlayHandle, empty);
}
Hi, I created a Dashboard app VR for SteamVR and when I show the keyboard, it is displayed behind the dashboard.
I try to use the SetKeyboardPositionForOverlay and SetKeyboardTransformAbsolute but not working the position of keybaord it is the same (in direction of gaze).
Is it a bug or I do wrong ?
Thanks!