ValveSoftware / openvr

OpenVR SDK
http://steamvr.com
BSD 3-Clause "New" or "Revised" License
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vr::VRChaperoneSetup()->CommitWorkingCopy() discards pitch and roll rotations. #905

Closed naelstrof closed 5 years ago

naelstrof commented 6 years ago

It'd be nice if it didn't so that players can walk on walls and such in VRChat with software like https://github.com/naelstrof/VRPlayspaceMover

JoeLudwig commented 5 years ago

Pitch and roll are not supported by the chaperone system. The file literally stores a translation and a yaw. This is unlikely to change just to enable spiderman mode. :)

Nipeno commented 5 years ago

that sucks... it would open a whole new world to users (with trackers for full body tracking) I hope you guys rethink this idea in the future and add support for it, I think a lot of people would enjoy it.

Michael4Numbers commented 5 years ago

Rethink this, some people really would enjoy this, just walking on walls and stuff, would be cool. Add support for it in the future.

Nipeno commented 4 years ago

Hey I want to ask if it is possible these days to add walking on wallks, idk if the system changed or so.