ValveSoftware / source-sdk-2013

The 2013 edition of the Source SDK
https://developer.valvesoftware.com/wiki/SDK2013_GettingStarted
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$blendmodulatetexture is not working inside hammer (works in-game) #244

Open JorisCeoen opened 10 years ago

JorisCeoen commented 10 years ago

Hello,

I am currently working on a new version of a popular mod that is gonna get upgraded to the Source SDK 2013 version. One of my first notices is that currently $blendmodulatetexture (https://developer.valvesoftware.com/wiki/$blendmodulatetexture) is not working.

I tested a custom one of mine and directly ported it to CS:GO without changes and it worked there, so it only leaves me to believe somewhere along the process of 2013 this has gotten lost. Can this please be fixed? It's something awsome and adds more than only quality to a submission. It literally makes certain textures unable or unfit for use, while with it powerful graphical changes can be done.

Anyone else having the same problems or am I the one and only? plays related song

https://www.dropbox.com/s/4lizudcyagllnv4/hammer%202014-02-17%2020-51-17-07.jpg (CSGO) https://www.dropbox.com/s/a9ejnuk8cjplyz1/hammer%202014-02-17%2020-50-47-82.jpg (2013)

So in CS:GO it worked no problem, but this also works in DOD. Yet, DOD is older than 2013 so it makes no sense for it not to support it.

stencg commented 10 years ago

In game or only editor? I have game works fine. Hammer - no. https://db.tt/gxhBUMBD

CS:GO format textures compatible for 2013? Probably not.

JorisCeoen commented 10 years ago

@cr00ke Well no, that's not really the problem. I'm not using CS:GO textures to CS:S, I merely tested if the settings that I used in the 2013 SDK also worked/didn't work in CS:GO and because I ported them to CS:GO without changing the settings at all, and it DID work in CS:GO itself (hammer and in-game) it led me to believe that for the 2013 SDK, the $blendmodulatetexture doesn't work...

That Half-Life: 2 level, did you create it while opening the Source SDK 2013 Multiplayer? I would like to know, because the mod I'm working on uses the exact same Hammer.

stencg commented 10 years ago

I use Source SDK 2013 Singleplayer

JorisCeoen commented 10 years ago

@cr00ke I'll see if that works over there, and see if it works in-game... But it just doesn't work for me in MP at this moment.

JorisCeoen commented 10 years ago

Ok sorry to everyone, it seems that I have been as lazy as not testing it in-game, assuming that it wouldn't work in-game if it didn't in hammer as well.

@cr00ke you were right, it also works in-game, but doesn't in-hammmer.

So, I wonder if there will ever be support for it to work in-hammer... Anyone? Changed the thread title