Hey guys... I built a mod off of the SDK 2013 Multiplayer Base [Upcoming Branch] so I could use the Latest Oculus Rift additions. Everything works great there, I can run the mod perfectly fine.
I subscribed to the same branch (upcoming) for Source SDK Base 2013 Dedicated Server - But when I try to launch it, it just crashes...
A Crash-Dump file is created in the exe directory:
srcds_20140405_141016_1_InvalidParameterHandler.mdmp
Opening that reveals the Exception error "Breakpoint encountered"
... I thought it could be because I compiled my mod in Debug mode, so I compiled in Release, but still nothing... Even trying to launch one with just the Standard HL2DM Selected (in the srcds window) doesn't work...
Oh, forgot to mention - I used SteamCMD To pull App_ID 244310 (Source SDK 2013 Multiplayer Base Dedicated Server) with both -beta beta, and -beta prerelease options... nothing... I'm stuck! :(
Hey guys... I built a mod off of the SDK 2013 Multiplayer Base [Upcoming Branch] so I could use the Latest Oculus Rift additions. Everything works great there, I can run the mod perfectly fine.
I subscribed to the same branch (upcoming) for Source SDK Base 2013 Dedicated Server - But when I try to launch it, it just crashes...
A Crash-Dump file is created in the exe directory: srcds_20140405_141016_1_InvalidParameterHandler.mdmp
Opening that reveals the Exception error "Breakpoint encountered" ... I thought it could be because I compiled my mod in Debug mode, so I compiled in Release, but still nothing... Even trying to launch one with just the Standard HL2DM Selected (in the srcds window) doesn't work...
Really need a hand here! Appreciate the help!
C.