ValveSoftware / source-sdk-2013

The 2013 edition of the Source SDK
https://developer.valvesoftware.com/wiki/SDK2013_GettingStarted
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gameui.dll override #414

Open NicolasDe opened 7 years ago

NicolasDe commented 7 years ago

Please allow us to override default gameui module by adding check inside CEngineVGui that if there is lib/dll named gameui inside the mod's bin folder, then use mod's gameui module.

gameui code has been public since Alien Swarm release and that kind of check should be really easy to add.

It's such a pain to override the default UI at the moment...

ghost commented 7 years ago

Can I ask, have you managed to override the gameui? If so, can you send me the code for the panels and the override code, my panels do not appear in game and I don't know if it is a problem with the panels themselves or the override code.

EDIT: I took a look through the rest of the forums, your talents are very impressive, so I took a gander at your profile and noticed you have a few forks of the SourceSDK. Your Project-9 fork is incredibly useful. I would like to get into communication with you regarding this topic. Thanks, Cameron

colistro123 commented 7 years ago

I kind of requested this as well, It's kind of sad that there's no sane way to override the gameui module. In my case, I had to keep track of loading screen start / end events to hide a specific html frame, but I had to resort to other methods to do it due to this.

You can check my post here. https://github.com/ValveSoftware/source-sdk-2013/issues/411