ValveSoftware / steamvr_unity_plugin

SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
BSD 3-Clause "New" or "Revised" License
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uncoupling physics update rate from render frequency causes controllers render models to jitter #1101

Open BANZBOWINKEL opened 9 months ago

BANZBOWINKEL commented 9 months ago

Hi there,

In Unity 2022.3.7 with SteamVR-Unity-Plugin 2.7.3 the render models of the hands/hontrollers jitter quite severely when you untick "Lock Physics Update Rate To Render Frequency" in the SteamVR_Settings from the SteamVR_Resources-Folder. Any idea how to fix this? Trying to gain some performance by reducing the phyics timesteps in my project. As soon as I couple physics and render frequency again the jitter is gone.