ValveSoftware / steamvr_unity_plugin

SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
BSD 3-Clause "New" or "Revised" License
1.04k stars 259 forks source link

Automated testing? #723

Open kimberlysiva opened 4 years ago

kimberlysiva commented 4 years ago

Does the SDK provide any means of recording a user input session and replaying it? After testing our app manually for the 1000th time I'm ready to delegate some of the effort to a bot. I remember Leap Motion had an option to record and replay hand input data. I would love to see something similar here. It seems like capturing the stream of head/hand positions and button input would be enough to get started with. I'm digging into the SDK to figure out the feasibility, but would love any insight you can offer!

DrummerB commented 4 years ago

I think Unity's Input System has such a feature. If you use OpenVR through the XR plugin manager and with the new Input System you could try that.