Open Peptide90 opened 5 months ago
the game mods invented a event faction called the "sewer rats", a group of varely equipped rat masked psychopaths, i think they could remplace the raiders abductors. maybe with a objetive like kidnapping people to use them in a ritual that will feed their "rat mother" or something like that.
the game mods invented a event faction called the "sewer rats", a group of varely equipped rat masked psychopaths, i think they could remplace the raiders abductors. maybe with a objetive like kidnapping people to use them in a ritual that will feed their "rat mother" or something like that.
could be cool to have raider archetypes maybe? like differnt preset gangs that can be randomly spawned.
in that case we should start thinking on unique gangs names and culture to make them feel/look different
The typical SS13 mode of abductors but in 3 flavors:
Zetan Ship appears with some alien abductors with a task to teleport to the planet and abduct or replace someone.
Raider Small gang of raiders appears in the area with a kidnap objective.
Super Mutant Same as raiders except bigger. Maybe the objective is to put bomb collars on so many people. Bomb collars explode past a certain distance on a timer and can't be removed by you or anyone wearing one.