issues
search
Victorma
/
IsoUnity
An isometric retro-style editor for unity
46
stars
14
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix bug in Animation
#57
mperez01
opened
6 years ago
1
Start events
#56
Victorma
closed
6 years ago
0
Update Asset Creation with CreateAssetMenu
#55
federicopeinado
opened
6 years ago
0
Dialog system
#54
Victorma
closed
7 years ago
0
Add a Gitter chat badge to README.md
#53
gitter-badger
closed
7 years ago
0
Fixes pre rpg
#52
Victorma
closed
7 years ago
0
Memory Issues
#51
Victorma
closed
7 years ago
0
Method: Turn direction
#50
nvidiosin
closed
9 years ago
1
Secuences 2 0
#49
Victorma
closed
9 years ago
0
Slab texture representation.
#48
Victorma
closed
7 years ago
0
Entities dont block
#47
Victorma
closed
9 years ago
0
Teleporter and Dialog hidden members
#46
Victorma
closed
7 years ago
0
Starting mover position
#45
Victorma
closed
9 years ago
0
Actions performed by keyboard
#44
Victorma
opened
9 years ago
1
New animations
#43
nvidiosin
opened
9 years ago
1
Adding simultaneous contexts for sequences and conversation could be great
#42
federicopeinado
opened
9 years ago
1
It should be useful to change keyboard controls (adding WSAD for movement, for instance)
#41
federicopeinado
closed
9 years ago
2
Characters should be able to "turn" toward a direction, although they were not able to "move" there
#40
federicopeinado
closed
9 years ago
2
Some lines appears between cells when moving in a large map
#39
federicopeinado
closed
7 years ago
2
Create a website for IsoUnity
#38
federicopeinado
opened
9 years ago
0
Create a logo for IsoUnity technology
#37
federicopeinado
opened
9 years ago
7
Mejorar interacción de la historia inicial
#36
federicopeinado
closed
9 years ago
0
Diseñar test de evaluación de IsoUnity u otros motores isométricos
#35
federicopeinado
closed
9 years ago
0
[Editor] Big maps cell add optimization
#34
Victorma
closed
9 years ago
1
We cannot restart a IsoUnity scene
#33
federicopeinado
closed
7 years ago
1
There is no way of "avoiding" clicking a cell when clicking the UI that is over that cell
#32
federicopeinado
opened
9 years ago
2
First time you try to move to a non-accessible cell, the game crashes
#31
federicopeinado
closed
9 years ago
1
Cambio en Game Look
#30
nvidiosin
closed
9 years ago
1
Entity moves to adjacent cell even if it's not directly accesible
#29
Victorma
closed
9 years ago
0
Game Exportation
#28
Victorma
closed
7 years ago
2
Player control
#27
Victorma
closed
9 years ago
0
Secuence launch with free controller
#26
Victorma
closed
7 years ago
1
Cancelar movimientos
#25
nvidiosin
closed
9 years ago
1
Event Changes
#24
Victorma
closed
9 years ago
0
Al cambiar de escena y volver a la inicial no se guardan los Paints
#23
nvidiosin
closed
9 years ago
1
GameEvent.setParameter("par",List<T>)
#22
Synpheros
closed
9 years ago
2
waffle.io Badge
#21
waffle-iron
closed
9 years ago
0
Mover stop
#20
Victorma
closed
9 years ago
0
Create and/or show IsoSettings if they are unconfigured or invalid.
#19
Victorma
closed
9 years ago
0
Event memory and FPS issues
#18
Victorma
closed
7 years ago
2
waffle.io Badge
#17
waffle-iron
closed
9 years ago
0
Fallan los decorados
#16
nvidiosin
closed
9 years ago
3
Cell mesh
#15
Victorma
opened
9 years ago
0
Memory cell issues
#14
Victorma
opened
9 years ago
0
Moverse con el ratón
#13
nvidiosin
closed
9 years ago
0
Tamaño de la ventana decoraciones
#12
nvidiosin
closed
9 years ago
1
Unnecessary serialized components
#11
nvidiosin
closed
9 years ago
0
Unity5
#10
nvidiosin
closed
9 years ago
0
Decoration Problem
#9
nvidiosin
closed
9 years ago
0
UpdateTextures
#8
nvidiosin
closed
9 years ago
0
Next