Currently, Voxel Plugin has good import support for a variety of formats for use INSIDE the UE4 environment (also see #378), however, it would be ideal if there is a way to get things out, such that the Voxel Plugin can be used as some sort of editor.
I think as a starting point a good candidate would be either .vox or better, 3D coat raw voxel - but a custom file format that suits the nature of the Voxel Plugin and easier to comprehend is recommended (see #378).
Please correct me if there are already export mechanisms. I don't find them in doc.
Currently, Voxel Plugin has good import support for a variety of formats for use INSIDE the UE4 environment (also see #378), however, it would be ideal if there is a way to get things out, such that the Voxel Plugin can be used as some sort of editor.
I think as a starting point a good candidate would be either
.vox
or better, 3D coat raw voxel - but a custom file format that suits the nature of the Voxel Plugin and easier to comprehend is recommended (see #378).Please correct me if there are already export mechanisms. I don't find them in doc.
Thanks!