The game sends a POST request to /character/{something}/steam/1234 once the player saves his character and after the intro video.
It is fine to respond with an empty json object (as long as its a valid JObject), however the value returned is stored in CharacterSelectionHandler.LastReceivedCharacterList and might become important later on.
Also at some point we will need to implement a way to permanently store player data and their characters.
After saving the character the game does not navigate back to the menu with the "ENTER WORLD" button.
The player is stuck on the character customization screen.
The game sends a POST request to
/character/{something}/steam/1234
once the player saves his character and after the intro video.It is fine to respond with an empty json object (as long as its a valid
JObject
), however the value returned is stored inCharacterSelectionHandler.LastReceivedCharacterList
and might become important later on.Also at some point we will need to implement a way to permanently store player data and their characters.