I've rendered multiple planes with different opacities to create a fog effect, which works perfectly, but it creates this flash of orange whenever I pick up an item while looking down.
All I can assume is that for some reason, the orange planes render in front of the actual level when that is happening.
I've rendered multiple planes with different opacities to create a fog effect, which works perfectly, but it creates this flash of orange whenever I pick up an item while looking down.
All I can assume is that for some reason, the orange planes render in front of the actual level when that is happening.