WeaponMechanics / MechanicsMain

A New Age of Weapons in Minecraft.
https://www.spigotmc.org/resources/WeaponMechanics.99913/
MIT License
71 stars 26 forks source link

Differences in recoil for adjusting the FOV effect #422

Closed Backas03 closed 1 month ago

Backas03 commented 2 months ago

Description

In scope parts using a spyglass, the recoil changes by adjusting the POV effect. When set to 0% there is almost no recoil.

Is there any other way to solve this issue?

No recoil control: https://github.com/WeaponMechanics/MechanicsMain/assets/71801733/85e2647d-73a4-4a86-9f52-0bb9d095338a

With recoil control: https://github.com/WeaponMechanics/MechanicsMain/assets/71801733/ded74d86-6cc6-42c5-8a64-454a9cda47fd

Configuration

x

CJCrafter commented 1 month ago

Well.... if you disable zooming on the client side, how do you expect us to zoom in :thinking:

Unfortunately, you just need to keep this setting on... no workaround.